MP Client - Mana locked permanently
Windows 7, 64 Bit Opearing System, 32GB RAM, Intel(R) Core(TM) i7-4800MQ CPU @ 2.70GHz
This game was played on the 'Bridge(2)' or 'The Bridge of Doom' map. Upon grabbing several minions and placing them in the arena, I found that my mana was permanently locked because apparently I was still holding them. This was not the case, and I was unable to recover this mana. Some of the mana came back towards the end of the game, but not all of it. In addition, I was also unable to place ramparts due to mana being locked too low, even though mana is not required for their placement. In addition, there was also something of an immortal templar, id est a templar stood on the map apparently at full health, and would not die.
I think I have attached the output log, but I am not entirely sure.
Як би ви оцінили рівень обслуговування, яке отримали?
Позначка задоволеності від Webbernever1 8 років тому
Додайте коментар щодо якості обслуговування (не обов'язково):
Oh good find.
There was an old outdated client simulation that did not match what the server is doing.
Also the mana lock for grabbing minions got pointless due to mechanics changes after this feature was added.
Thus we are going to remove the grab mana cost entirely for next patch as it does not have any impact on gameplay anymore.