Crash report (in v.1.4.1)
Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40
GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game 1.4.1
I went back to version 1.4.1, since 1.4.2. game crashes when entering map edit.The game crash (during the game) on the big map, there were a lot of creatures and traps.
War for the Overworld Launcher Log.txt
The crash stack trace contains only system internal stuff and not anything which would relate to War for the Overworld:
0x00007FFC9AD48316 (atidxx64) AmdDxGsaFreeCompiledShader
0x00007FFCC1D48102 (KERNEL32) BaseThreadInitThunk
We got some known issues with Unity crashes in the version we used to build most recent patch.
However this one looks different and if you look at above dlls causing the issue,
you see AMD specific drivers involved, which suggests an issue with your graphics drivers which obviously did crash.
"AmdLiquidVrD3D11WrapDeviceContext" do you even use LiquidVR ?
You might want to check if your graphics card settings are correct and maybe try to reinstall/update the drivers.
Cheers