Other people can't see my multilayer games
I bought this game yesterday. I have configured port forwarding for 27015 & 27016 both TCP & UDP. When I go to host a multilayer game the port test gives me varying results sometimes it works and sometimes it doesn't. Using the DRM free version on LAN other people are unable to see any game that I host (regardless of the test status). When I use the steam version I can see other (online) games in the list but I don't think people can see mine as I tried hosting a game called "TESTING! Please join if you can see this" for about 20min, but nobody joined. output_log.txt War for the Overworld Launcher Log.txt
SYSTEM INFORMATION:
OS: Windows 10 x64
RAM: 32gb DDR3 1600mhz
CPU: i7 3770K
GPU: AMD Radeon HD 7900
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Satisfaction mark by James Wright 8 ár síðan
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I finally found the solution. this problem is caused both by a glitch in Windows 10 and this game not allowing the player to search for a game by specifying an IP address. In windows 10 you can change the priority of networks - there are settings for them but they don't apply. so the game just searches on whatever the default connection is. in my case it was VMware's virtual adapters. and that seems to be the only connection this game was looking on rather than looking on all of them. So I had to disable every other network connection - then it worked.
Temporary Solution:
Disable all other network connections - as you cant change the network priority in Windows 10 due to a bug.
What needs to be fixed:
Either make the game search every network or give players an option to search manually by IP address or both.