OSX Crash on startup (After Patch 1.4)
Crashes no matter what I do. Even tried turning off graphics switching as per other threads. Also did a validate.
Crashes no matter what I do. Even tried turning off graphics switching as per other threads. Also did a validate.
after launcher loads i click play, and then game crashes every time, tried reinstalling still crashing, game crash details below
Game wont launch.
mb pro mid 2014
cpu, 2.8 ghz i5
8gb 1600 ddr3
graphics: iris 1536 mb
just wont boot since update and i'm real mad, cause i love this game
I just bought War for the Overworld on Steam.
When I attempt to open it, it never appears at all. It crashes immediately. If I check the Console, a crash report is registered: WFTO_2016-05-29-164427_Sherbet.crash
I've read through the common problems and solutions thread, but none of them apply to my problem on OSX as far as I can tell. (I certainly can't find a download link for .Net 4.5.2 for OSX anywhere - if you could point me at that, maybe it would help)
This is working now for me. (It started working before the 1.4.2 patch was released). The only thing that changed, that I can think of, is that I may have had an external monitor plugged in to my MacBook Pro before, and I don't now.
This suggests there is additional causes for this issue. We've yet to be able to test internally with our Mac. Sorry to hear the workaround thus far is not working for you.
Thanks for the feedback guys, we'll make sure this info makes it's way to Unity. It can't be a coincidence that for the majority of you unplugging a second monitor seems to assist.
I'll also be deploying a knowledgebase article with this issue and workaround tomorrow.
Hi Anthonypmarino,
I've merged your thread into a related thread. To catch you up, we've identified a fault in the underlying Unity engine that is causing these issues. We've contacted Unity for their assistance in resolving this matter.
There's a potential workaround that might help you if you have a second monitor attached some users have reported that detaching this from their Mac has allowed the game to run. I'd advise giving this a go while we wait for a response from Unity.
We're also expecting the next patch (likely a hotfix) will be using a new Unity version and if things go well we may roll that onto a seperate public test branch to see if it also solves the mac issue. I'll keep you posted.
Thanks for the info, sadly I do not have a second monitor, will sit tight till the hot fix comes out. thanks
Hi Guys,
Just so you're aware there's a hotfix on the Public Test Branch that might fix this issue. Please can you give it a go and let us know if it works.
Cheers,
Lee
Lee,
I've downloaded the publictestbranch beta, and I get a more promising loading sequence, but the app still crashes before the game totally loads. Strangely enough the crash does not prompt an alert window asking to download the error report. Which I have to imagine is frustrating from a debugging perspective. Let me know if I can help in any other way, I've been wanting to play this game for the last 3 months.
hey team,
game wont even start since patch.
MacBook Pro (Retina, 13-inch, Mid 2014)
2.8 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel Iris 1536 MB
version of el capitan: 10.11.5 (15F34)
Just dies every time i try to boot the game.
crash log sent to apple, and its here.
Process: WFTO [2609]