OSX Crash on startup (After Patch 1.4)
Crashes no matter what I do. Even tried turning off graphics switching as per other threads. Also did a validate.
Crashes no matter what I do. Even tried turning off graphics switching as per other threads. Also did a validate.
after launcher loads i click play, and then game crashes every time, tried reinstalling still crashing, game crash details below
Game wont launch.
mb pro mid 2014
cpu, 2.8 ghz i5
8gb 1600 ddr3
graphics: iris 1536 mb
just wont boot since update and i'm real mad, cause i love this game
I just bought War for the Overworld on Steam.
When I attempt to open it, it never appears at all. It crashes immediately. If I check the Console, a crash report is registered: WFTO_2016-05-29-164427_Sherbet.crash
I've read through the common problems and solutions thread, but none of them apply to my problem on OSX as far as I can tell. (I certainly can't find a download link for .Net 4.5.2 for OSX anywhere - if you could point me at that, maybe it would help)
This is working now for me. (It started working before the 1.4.2 patch was released). The only thing that changed, that I can think of, is that I may have had an external monitor plugged in to my MacBook Pro before, and I don't now.
Including the player.log for sake of completeness
Thanks for looking into it guys, let me know if I can do anything else to help
I think this case
https://brightrockgames.userecho.com/topics/1086-osx-crash-on-startup/
is similar and could well have the same cause.
In fact this issue looks very similar to https://brightrockgames.userecho.com/topics/1067-mac-crash-on-launch-from-steam/
Seems we need to contact Unity Labs about this problem.
Not too good unfortunately,
The log does not even hit a single line of our own code.
The Unity Engine crashes before any normal game log has a chance to report anything and the entire stack trace only contains internal Unity components.
So this is clearly an issue with the game engine we use on your particular system and not an issue with the game code it self.
Thus we will need to get support from Unity Labs for this.
Stay tuned.
Thanks for the report guys. Could you please take a look at this article and attach the listed log files for us to review? https://brightrockgames.userecho.com/topics/118-how-to-submit-a-bug-ticket/
I believe this is actually fixed. When Patch 1.4.1 was released there was an issue that prevented WFTO from launching. We had it hotfixed within an hour.
I'm seeing a similar thing. The boot screen loads in the bottom left corner for a few seconds, I get some flashing GPU garbage on the other 3/4 of the screen, then the app quits. I tried reinstalling, removing any external mice/keyboards/monitors...still nothing.
Might be a duplicate of:
https://brightrockgames.userecho.com/topics/1067-mac-crash-on-launch-from-steam/
Specs:
Abridged Error Dump (I can include the whole thing on request)
===========================================================
Process: WFTO [1026]
Path: /Users/USER/Library/Application Support/Steam/*/WFTO.app/Contents/MacOS/WFTOIdentifier: unity.Subterranean Games.War For The Overworld
Version: Unity Player version 5.3.5p4 (5.3.5p4)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: WFTO [1026]
User ID: 501
Date/Time: 2016-06-25 10:38:55.481 -0700
OS Version: Mac OS X 10.11.5 (15F34)
Report Version: 11
Anonymous UUID: 06225266-7B8E-0754-252B-9972B856171B
Sleep/Wake UUID: 08D09271-2D7B-4BD7-A25F-DD5D903FC0DD
Time Awake Since Boot: 13000 seconds
Time Since Wake: 380 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGABRT)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000020
Exception Note: EXC_CORPSE_NOTIFY
hey team,
game wont even start since patch.
MacBook Pro (Retina, 13-inch, Mid 2014)
2.8 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel Iris 1536 MB
version of el capitan: 10.11.5 (15F34)
Just dies every time i try to boot the game.
crash log sent to apple, and its here.
Process: WFTO [2609]