Units stop acting after prolonged games

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  • Completed - Resolved

Hello,


the title says it all. I build a map with the sole purpose to constant fight enemy AI's in prolonged games. After about 45min into the game, when it gets really crowded, the imps just stop working most of the time. Also noticeable is that the units only occasionally attack each other and basically just stareoff mpst of the time.


(I have this every time and basically also on every 4 player map)


Cheers!

Game Version:
Steam Public
Platform:
Windows

How would you rate the customer service you received?

Satisfaction mark by wuschelteddy 9 years ago

Thanks a lot! A lot of ppl put a lot of effort into this and I am thrilled to see the outcome soon. The amount of interaction with anyone from Support/Technical is awesome!

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Duplicates 1
Imps refuse to work, the creatures are rebelling (on large maps after a long game)


1. On large maps, where a lot of content, the imps don't work (don't dig/ not to seize land/ not mined; or long standing idle when there are jobs) until I will give the spanking, or not throw a few times on the seat, helps a little flag collection of imps. Here, on video - working not produce oloto, on the Shrine of gold.
2. The second problem that occurs when many different rooms on a large map and defeated one of the contenders, removing the flag collection of creatures - creatures soon rebel (shows that they wanted money or food, although both, at their feet).

Windows 8.1 64 bit, 8 Gm RAM, Intel(R) Core(TM) I7-4500 CPU1.80 GHz 2.40 GHz GPU: AMD Radeon R7 M265, Intel(R) HD Graphics Family. Version game fresh, 1.3.1f5

Youtube video

War for the Overworld Launcher Log

output_log.txtoutput_log.txt

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Sonny Bos

will this patch include a tom tom or sirri for minions so they can find their way better? "chunder: im looking for a shithole" "Sirri: i found 4 shithole's, 2 are fairly close to you"

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The problem still persists in 1.4.2f2. I cant play for a long time on at least some maps ("my realm" for example) because units stop working as normal. Imps don't capture neutral space & dont move gold, other units can stay near gold or food and be unhappy because of "unpaid" or "hungry" (for tens of minutes, after which I exit the game).

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wuschelteddy

Weird - you guys might want to make a new post on this - The problem I initially opened has been safely fixed for me 8 Month ago! I suppose it is a different issue.

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Lee "Noontide" Moon Designer & Community Manager

Yes if you're suffering from this issue please report it separately. We'll need full details as this was well and truly fixed a long time ago :)