Incorrect camera orientation - related to possession?
OS: Windows 8.1 (64-bit)
Version: WFTO v1.3.2f3
DirectX: GPU only supports up to v10, so presume some fallback to v9 in operation?
Map: home realm
Issue: After possession, camera left in incorrect orientation. View remains tilted, making it very hard to continue playing.
Description: Was in home realm. Moved some micropiglets from slaughterpen to barracks, then possessed one of these micropiglets. Attempted first to use prop, then to attack gnarling which was using said prop, also getting close enough in hope of being eaten. Not certain what occurred, but was moved back to overlord view with camera at incorrect orientation. This is the first time I've encountered this, so it usually works 100% correctly on this system.
Probably related to: http://steamcommunity.com/app/230190/discussions/1/451850020331098585/
Screenshot:
http://steamcommunity.com/sharedfiles/filedetails/?id=600758032
Output log:
output_log - camera_angle_issue.txt
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Zufriedenheit von cfm vor 9 Jahren
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Just a note to say that the camera orientation does NOT reset on re-entering the home realm. Whatever broke, it's now part of that save file. It also does NOT reset on entering and exiting possession.
I assume a structure representing the current overlord view exists in the game and save file, and is not only used as a starting location when re-entering the save file, but is also used in setting up a new overlord view when exiting possession.