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This resolved it.  I installed the game, tested map creation, installed each DLC one at a time testing map creation each time, and could no longer duplicate the issue.  The issue (whatever it was) seems to be resolved in build F3.


reinstall did not work (as expected)... procedure followed:


1. uninstall GOG Galaxy

2. reinstall WFTOGame

3. try map creation - FAIL

4. reinstall GOG Galaxy

5. retry map creation - SUCCESS


as I stated before.  your developers hard coded a GOG Galaxy requirement into the game and didn't tell you.

there is still DRM, it's just a DRM which does no calling home / activation / encryption... but it requires I install bloatware.

it's right here in the log (several times):


Galaxy.Api.GalaxyInstance+RuntimeError: Could not start GalaxyService
  at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in <filename unknown>:0 
  at DRMGOG.Init () [0x00000] in <filename unknown>:0 

I didn't say it was a DRM requirement.  Look at the logs I posted.  It keeps failing on GOG Galaxy (which I only just installed to see if that made any difference).  GOG Galaxy is the problem - it is hard-coded into the game.

New map.  I resolved the issue myself, but I am unsatisfied with the fix.  Apparently you guys hardcoded GOG Galaxy to be a requirement, NOT optional.  I do absolutely nothing online with gaming, and have no need or desire for bloatware/adware on my system.  This effectively eliminates (for me) and possibility of using map creation. I am seriously reconsidering my purchase even though I love the game otherwise.

I have upgraded the version and still have the same problem. Here is the updated log:  output_log.txt

I would love to... where do I get the patch?  Here is what it shows me on GOG:


(personal info has been blacked out)

I see the version there, but this isn't a patch, it's a full re-download of the entire thing... if that is the case, then you guys seriously need to implement an incremental patch system - STAT.