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reinstall did not work (as expected)... procedure followed:
1. uninstall GOG Galaxy
2. reinstall WFTOGame
3. try map creation - FAIL
4. reinstall GOG Galaxy
5. retry map creation - SUCCESS
as I stated before. your developers hard coded a GOG Galaxy requirement into the game and didn't tell you.
there is still DRM, it's just a DRM which does no calling home / activation / encryption... but it requires I install bloatware.
it's right here in the log (several times):
Galaxy.Api.GalaxyInstance+RuntimeError: Could not start GalaxyService
at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in <filename unknown>:0
at DRMGOG.Init () [0x00000] in <filename unknown>:0
I didn't say it was a DRM requirement. Look at the logs I posted. It keeps failing on GOG Galaxy (which I only just installed to see if that made any difference). GOG Galaxy is the problem - it is hard-coded into the game.
New map. I resolved the issue myself, but I am unsatisfied with the fix. Apparently you guys hardcoded GOG Galaxy to be a requirement, NOT optional. I do absolutely nothing online with gaming, and have no need or desire for bloatware/adware on my system. This effectively eliminates (for me) and possibility of using map creation. I am seriously reconsidering my purchase even though I love the game otherwise.
I have upgraded the version and still have the same problem. Here is the updated log: output_log.txt
I would love to... where do I get the patch? Here is what it shows me on GOG:
(personal info has been blacked out)
I see the version there, but this isn't a patch, it's a full re-download of the entire thing... if that is the case, then you guys seriously need to implement an incremental patch system - STAT.
Customer support service by UserEcho
This resolved it. I installed the game, tested map creation, installed each DLC one at a time testing map creation each time, and could no longer duplicate the issue. The issue (whatever it was) seems to be resolved in build F3.