Your comments

It appears this is linked to another issue where maps with a colon in their name (a : ) aren't saved properly so are causing exceptions when your lobby tries to load their data.

That suggests the map hasn't been correctly removed (not your fault, it'll be a problem on our end), I guess we'll have to wait for a coder to check the log and see what they suggest.

Took a quick look at the Output log, looks like one (or more) of the workshop maps downloaded has thrown an exception due to missing/corrupted meta file

"

Loading meta C:\Program Files (x86)\Steam\steamapps\workshop\content\230190\586262676\Prima Cairos Custom Campaign_76561198037862594.meta failed
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

DirectoryNotFoundException: Could not find a part of the path "C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\uiresources\maps\prima cairos: (custom campaign).76561198037862594.unity.png".
  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 

The map Prima Cairos seems to be causing the issues, try unsubscribing from it then re-verifying your steam cache, see if that fixes it by removing the problem map.

In the mean time i'll ask one of the coders to take a look at your log, they'll understand the meaning of the error better than I do.


It'll be an error to do with the map name you choose getting used for the file name too, meaning you get a weird/impossible file name that throws an error. Should be a pretty simple fix (I hope).


Merged your old topic into this one too.


Exporting to Jira.

Looks like another saving/loading issue, thanks for the report :)

Have you followed the mentor's instructions and unlocked the necessary aspects from the Veins of Evil? The rest of the UI is locked automatically until that's done.

Hi Pop-Pop is your anti-virus AVG by any chance? Because it's known to throw false positives and stop the game from working. Your anti-virus is deleting the game files as it thinks (incorrectly) that it's a threat. If that's the case you just need to add it to your anti-virus's whitelist and verify the cache in steam (to ensure you re-download whatever files it deleted as a threat) and you should be good to go again.


I run AVG and i've been running/using the game since before release and i've never had any problems once I whitelisted the game so it knew not to flag it as a threat.