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Hi Lee, you were right it was because I didn't have any potions unlocked.

Thank you for your help.

Hi, Just checking this report has been received?

Thank you for your quick reply.

I always seem to get the bugs (I was the person who originally reported the Mandalf bug). Could this be because I am using windows 7?

So the issue has been fixed? When will I be able to continue my game?

Hi it's been 2 weeks now. Can I have an update please?

Hi Here is the save game plus meta file

Please note this is a save from earlier on in the level (ie from way before the problem first appeared)

This means the problem is affecting previous saves.


dlc1_campaign_level2_name_20161113193356

dlc1_campaign_level2_name_20161113193356.meta


Hi. I am at work atm. Will upload when I get home.:)

Could you please reply to let me know that you have read my last response, as it is important information that the problem is now affecting older saves. Also when will the prioblem likely be fixed - are we talking days or weeks?

Hi,

I loaded up the save game we were talking about and all enemies were gone, none reappeared.

To get more info I decided to load up other some saved games from earlier on in the level. One is from near the start. Upon loading all enemies are present, but they exit the map thru the gateway at the far left of the map. If you load it up you will notice they are all walking in the same direction - towards the gateway. Give it a few minutes and they will all walk off the map. This situation was obviously not present when I actually saved this save game originally as I would have noticed it. Save game here dlc1_campaign_level2_name_20161102214412

Could this issue has something to do with the Halloween update? It was under a week ago I was playing this level with no problems.

Don't suppose you could tell us what the issue was?


Would like to know what either I did differently during game to cause this, or if it was something to do with my computer being different in some way from the vast majority of users.


Also yay for it being fixed during next patch.



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