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Hey twisted_insanity,

Before I take a look at this issue, can you check a couple of things for me?

When you have placed impasse flags, have you toggled them between states? If you check the tool tip, it should give an explanation between the two different impasse states (one of them does allow workers to pass through). 

If you're well aware of this and it is not the issue, would you be able to attach a save-game with the issue being displayed?


Save files can be located at the following locations:


Windows

X:\Program Files (x86)\Steam\userdata\Your User ID\230190\remote
OS X
~/Library/application support/steam/userdata/Your User ID/230190/remote
Linux
~/.local/share/Steam/userdata/userdata/Your User ID/230190/remote
You will need to add both the save file & the meta file. 


These save files will not have the display name that you gave them whilst saving, they will reference the level and a timestamp:

[level_number][map_name][level_name][timestamp]  

4 bonus round  cornucopia_20180418165553

4  bonus round  cornucopia_20180418165553.meta

If you have multiple saves with very similar names, then simply sort you save files by date and you should be able to find you most recent that way.

In addition, a log is created by the game every time you play. Posting this will help resolve some issues. 

Please note that this file is wiped every time the game launches, so ensure the bug you are reporting happened during your last play session. 

The location of the log can be found in the following location based on OS:

Windows

C:\Program Files (x86)\Steam\SteamApps\common\War For The Overworld\WFTOGame_Data\output_log.txt

OS X

~/Library/Logs/Unity/Player.log

Linux

~/.config/unity3d/Subterranean Games/War For The Overworld/


Cheers, 

Mike