Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 740M (ID=0xfdf) Vendor: NVIDIA VRAM: 2020 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.121 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 1.165086 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steam host name zimberzimber (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Debug] No render texture present. Recreating it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.888048 ms Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 121035. Total: 116.974632 ms (FindLiveObjects: 5.735527 ms CreateObjectMapping: 14.613258 ms MarkObjects: 96.379936 ms DeleteObjects: 0.237697 ms) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 51.822960 ms Unloading 5430 unused Assets to reduce memory usage. Loaded Objects now: 92978. Total: 186.100250 ms (FindLiveObjects: 10.271894 ms CreateObjectMapping: 16.154804 ms MarkObjects: 132.196289 ms DeleteObjects: 27.475193 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.219202 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 93005. Total: 178.623642 ms (FindLiveObjects: 9.683192 ms CreateObjectMapping: 16.722567 ms MarkObjects: 141.761673 ms DeleteObjects: 10.454991 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for DeathMatch! BuildOrder: Undertaker Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for DeathMatch! BuildOrder: Assassin1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 227171. Total: 659.660828 ms (FindLiveObjects: 12.591805 ms CreateObjectMapping: 19.897614 ms MarkObjects: 626.888916 ms DeleteObjects: 0.282034 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].canDrop (IPhysicalObject phy, Vector3f location) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint, IMovableObject objectToDrop) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.canDropOnHit (IPhysicalObject hit, Vector3f intersection) [0x00000] in :0 at (wrapper delegate-invoke) System.Func`3:invoke_bool__this___IPhysicalObject_Vector3f (DataAccess.IPhysicalObject,Common.Geom.Vector3f) at WFTO.MouseTargeting.GetTopBasedRayToGroundHit (Vector3f origin, Vector3f direction, Boolean ranged, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetHit (Ray ray, HandSelectionMethod selectionMethod, System.Func`3 filter, Common.Geom.Vector3f& outIntersection, Boolean allowRangedHits) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].canDrop (IPhysicalObject phy, Vector3f location) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint, IMovableObject objectToDrop) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.canDropOnHit (IPhysicalObject hit, Vector3f intersection) [0x00000] in :0 at (wrapper delegate-invoke) System.Func`3:invoke_bool__this___IPhysicalObject_Vector3f (DataAccess.IPhysicalObject,Common.Geom.Vector3f) at WFTO.MouseTargeting.GetTopBasedRayToGroundHit (Vector3f origin, Vector3f direction, Boolean ranged, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetHit (Ray ray, HandSelectionMethod selectionMethod, System.Func`3 filter, Common.Geom.Vector3f& outIntersection, Boolean allowRangedHits) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(13877)' was unable to bring beast: S_Skarg_Molten_0(12165) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_2(16004)' was unable to bring beast: Bafu_2(16313) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_2(16004)' was unable to bring beast: Shadow_2(15373) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_2(16624)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(15240)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LesserBanshee_1(19056) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(14705) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bafu_2(16313) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11369) 345 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=5, occupant= )' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(13691) 1939 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=4, occupant= )' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(13436) 1731 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=3, occupant= )' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(12728) 1290 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=2, occupant= )' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11322) 298 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11287) 263 (COLLECT_CORPSE, at=Vector3f( 262.2738 ; 212.6469 ; 2.065651 ), owner=0, occupant= )' out of map! Location: Vector3f( 262.2738 ; 212.6469 ; 16.54235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(13877)' was unable to bring beast: S_Shadow_Terror_0(13407) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(13877)' was unable to bring beast: Bafu_0(21066) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(18150)' was unable to bring beast: Bafu_0(21066) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(12894) 1413 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=5, occupant= )' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11767) 657 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=4, occupant= )' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11335) 311 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=3, occupant= )' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(10871) 80 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=2, occupant= )' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(11463) 439 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(10719) 10 (COLLECT_CORPSE, at=Vector3f( 214.8253 ; 174.8578 ; 0.5009995 ), owner=0, occupant= )' out of map! Location: Vector3f( 214.8253 ; 174.8578 ; 14.97713 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth95) with inputs(Talk:1,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Lamash_Shale_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Lamash_Shale_core_95_lvl7_ # to:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:1,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Lamash_Shale_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Lamash_Shale_core_15_lvl7_ # to:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Generate key for event (CoreHealth95) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Oberon,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Oberon_Shale_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Oberon_Shale_core_95_lvl7_ # to:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Oberon,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Oberon_Shale_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Oberon_Shale_core_15_lvl7_ # to:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Achievement 'DLC2_Shale_C7' unlocked! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 28544 unused Assets to reduce memory usage. Loaded Objects now: 117585. Total: 1578.827271 ms (FindLiveObjects: 21.297523 ms CreateObjectMapping: 29.865715 ms MarkObjects: 1309.232056 ms DeleteObjects: 218.430786 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 36.324596 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 141395. Total: 1055.081421 ms (FindLiveObjects: 40.100658 ms CreateObjectMapping: 14.625164 ms MarkObjects: 920.823730 ms DeleteObjects: 79.530922 ms) Naviguating to MapSelect (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 47.452450 ms Unloading 2371 unused Assets to reduce memory usage. Loaded Objects now: 112068. Total: 1220.872192 ms (FindLiveObjects: 16.424522 ms CreateObjectMapping: 22.061934 ms MarkObjects: 1150.599121 ms DeleteObjects: 31.784534 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.245174 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 112095. Total: 909.882751 ms (FindLiveObjects: 7.823077 ms CreateObjectMapping: 15.695829 ms MarkObjects: 886.171265 ms DeleteObjects: 0.191717 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Ravager Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Undertaker Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 232592. Total: 1403.309692 ms (FindLiveObjects: 14.018398 ms CreateObjectMapping: 18.165583 ms MarkObjects: 1370.821899 ms DeleteObjects: 0.302971 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Worker_0(38076) failed to find a save drop location for carried object ArtefactPrefab(37464) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: S_Shadow_Terror_0(41961) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(39095) 4290 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=5, occupant= )' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(38710) 4022 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=4, occupant= )' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(39291) 4398 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=3, occupant= )' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(39717) 4685 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=2, occupant= Worker_2 (WUnit))' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(38724) 4036 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=1, occupant= )' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(41061) 5135 (COLLECT_CORPSE, at=Vector3f( 200.1794 ; 304.5723 ; 3.549907 ), owner=0, occupant= )' out of map! Location: Vector3f( 200.1794 ; 304.5723 ; 12.0054 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].canDrop (IPhysicalObject phy, Vector3f location) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint, IMovableObject objectToDrop) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.canDropOnHit (IPhysicalObject hit, Vector3f intersection) [0x00000] in :0 at (wrapper delegate-invoke) System.Func`3:invoke_bool__this___IPhysicalObject_Vector3f (DataAccess.IPhysicalObject,Common.Geom.Vector3f) at WFTO.MouseTargeting.GetNearestRangedHitAt (Vector3f location, Vector3f range, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetNearestRangedHitAt (Vector3f location, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetTopBasedRayToGroundHit (Vector3f origin, Vector3f direction, Boolean ranged, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetHit (Ray ray, HandSelectionMethod selectionMethod, System.Func`3 filter, Common.Geom.Vector3f& outIntersection, Boolean allowRangedHits) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: S_Shadow_Terror_0(42445) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: S_Skarg_Molten_0(39959) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_0(40043)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: S_Skarg_Molten_0(38439) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: Shadow_0(42756) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_0(43371)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: S_Skarg_Molten_0(38439) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(43382)' was unable to bring beast: Shadow_0(44367) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 2cbc -> priority: 1 Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364)