Initialize engine version: 5.4.5p5 (8c4c93a90556) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 740M (ID=0xfdf) Vendor: NVIDIA VRAM: 2020 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.119 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 1.099809 ms WFTO Version: 'v1.6.4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:28.379552 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:28.379552 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:29.196656 [11472:12008:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:29.196656 [11472:12008:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 358 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:29.196656 [11472:12008:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.10.4358 from 12-21-2015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {4063} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {NVIDIA GeForce GT 740M} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {6192539682807805} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:30.397265 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 9748 18:39:31.220600 [10948:5240:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:31.345824 [11472:12008:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:31.345824 [11472:12008:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {4063} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:39:31.346325 [11472:12008:INFO:(0)] VendorId {4318}, Driver ver. {6192539682807805} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11472 | 9748 18:39:35.134902 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name zimberzimber (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found [Coherent Browser] (Info) PID: 11472 | 12008 18:40:46.253787 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.830858 ms Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 98670. Total: 100.023567 ms (FindLiveObjects: 4.386101 ms CreateObjectMapping: 12.804017 ms MarkObjects: 82.623657 ms DeleteObjects: 0.204443 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 11472 | 9184 18:40:53.100058 [11472:9184:ERROR:audio_low_latency_output_win.cc(181)] Bailing out due to non-perfect timing. Buffer size of 480 is not an even divisor of 1056 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 11472 | 12008 18:41:15.272413 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 21.223577 ms Unloading 5233 unused Assets to reduce memory usage. Loaded Objects now: 83749. Total: 82.485725 ms (FindLiveObjects: 4.078614 ms CreateObjectMapping: 11.701334 ms MarkObjects: 60.238285 ms DeleteObjects: 6.465846 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83763. Total: 72.483170 ms (FindLiveObjects: 4.608608 ms CreateObjectMapping: 11.556828 ms MarkObjects: 56.195801 ms DeleteObjects: 0.121927 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.354233 ms Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 133501. Total: 162.529617 ms (FindLiveObjects: 11.652070 ms CreateObjectMapping: 12.166464 ms MarkObjects: 138.468460 ms DeleteObjects: 0.241802 ms) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) can't update teamcolor: level is null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 191389. Total: 444.412994 ms (FindLiveObjects: 11.570786 ms CreateObjectMapping: 18.175800 ms MarkObjects: 414.337982 ms DeleteObjects: 0.327192 ms) [Coherent Browser] (Info) PID: 11472 | 12008 18:41:35.898817 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(11509)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Juggernaut_1(11553)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Mandalf_1(14020)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_TortureChamber (WTortureDrop)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at WTortureDrop.updateCorruptionMode () [0x00000] in :0 at WTortureDrop.update () [0x00000] in :0 at WAttachedUnitPropLogic.tickUpdate (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WTortureDrop.updateCorruptionMode () [0x00000] in :0 at WTortureDrop.update () [0x00000] in :0 at WAttachedUnitPropLogic.tickUpdate (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PossessionCast.StartInit (IUnitData possess) [0x00000] in :0 at PossessionCast.StartCast (IUnitData possess) [0x00000] in :0 at Player.PossessionSpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in :0 at Player.SpellAction.perform () [0x00000] in :0 at Player.PlayerHand.leftMouseDown (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Possession.UpdateMovement () [0x00000] in :0 at Possession.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Possession:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PossessionCast.StartDecast (Boolean immediate) [0x00000] in :0 at Player.DePossessAction.perform () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) [Coherent Browser] (Info) Removing view 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Uninitializing Coherent UI Session (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI Session uninitialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Uninitializing Coherent UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 13a8 -> priority: 1