Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: NVIDIA VRAM: 8144 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.056 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on InternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on NetworkServer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on uLinkInternalHelper This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1920x1080 144Hz; virtual: 3840x1080 at -1920,0 Initialized touch support. UnloadTime: 0.813369 ms WFTO Version: 'v1.5.2f2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AddComponent with MonoBehaviour is not allowed. Create a class that derives from MonoBehaviour and add it instead. (Filename: Line: 63) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.007047 Staring Coherent UI Host ver. 2.6.6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.007047 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.037128 [1156:5064:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.037128 [1156:5064:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 7040 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.037128 [1156:5064:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 21.21.13.7653 from 12-29-2016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device name {\\.\DISPLAY6}, DeviceId {7040} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 1080} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {5911064706096613} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.115334 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.125863 [1156:5064:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.125863 [1156:5064:INFO:(0)] Device name {\\.\DISPLAY6}, DeviceId {7040} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:39.126364 [1156:5064:INFO:(0)] VendorId {4318}, Driver ver. {5911064706096613} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 14376 22:10:39.139900 [16312:16240:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:10:39.238663 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:10:39.238663 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 14376 22:10:39.258716 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name DarkGoliath (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 640 x 480 @ 144Hz,720 x 480 @ 144Hz,720 x 576 @ 144Hz,800 x 600 @ 144Hz,1024 x 768 @ 144Hz,1152 x 864 @ 144Hz,1280 x 720 @ 144Hz,1280 x 768 @ 144Hz,1280 x 800 @ 144Hz,1280 x 960 @ 144Hz,1280 x 1024 @ 144Hz,1360 x 768 @ 144Hz,1366 x 768 @ 144Hz,1440 x 900 @ 144Hz,1600 x 900 @ 144Hz,1600 x 1024 @ 144Hz,1600 x 1200 @ 60Hz,1680 x 1050 @ 144Hz,1920 x 1080 @ 144Hz (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Index: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) current resolution: 1920 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:10:48.371948 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.714922 ms Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 96864. Total: 56.018864 ms (FindLiveObjects: 4.332764 ms CreateObjectMapping: 8.587407 ms MarkObjects: 42.943947 ms DeleteObjects: 0.153840 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 87.132.168.14:27015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) uLink_OnFailedToConnect(InvalidPassword) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 7964 22:11:49.803950 [1156:7964:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: Firepits (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:11:50.628541 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:11:50.749461 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 87 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:11:50.749461 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 88 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.151562 ms Unloading 11405 unused Assets to reduce memory usage. Loaded Objects now: 76673. Total: 66.005859 ms (FindLiveObjects: 3.035639 ms CreateObjectMapping: 8.589810 ms MarkObjects: 44.759083 ms DeleteObjects: 9.620420 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 76684. Total: 53.433327 ms (FindLiveObjects: 4.528370 ms CreateObjectMapping: 8.217831 ms MarkObjects: 40.596386 ms DeleteObjects: 0.090140 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.494940 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 76700. Total: 53.462471 ms (FindLiveObjects: 3.248071 ms CreateObjectMapping: 8.706092 ms MarkObjects: 41.411255 ms DeleteObjects: 0.096450 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 386) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fog of War setting: StartWithGreyFoW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) AIPlayer/Personalities/Skirmish/Rhaskos Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 163077. Total: 313.654297 ms (FindLiveObjects: 9.123744 ms CreateObjectMapping: 12.056925 ms MarkObjects: 292.242004 ms DeleteObjects: 0.231361 ms) [Coherent Browser] (Info) PID: 1156 | 5064 22:12:07.265529 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) tried to store '1000' gold to GOLD(5818) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Carving.CarvingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IUIViewableItem item) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.createBuyRoomAction (System.String name) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.GetCorrectBuyBridgeAction (IBlockData block) [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.TryBuildBridge () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.ClaimPather.UpdateClaim () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Tasks.RoomBuilder.perform () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.RoomBuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Production.BuildingManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Beastmaster 'BeastMaster_0(8201)' was unable to bring beast: Oculus_0(7888) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) tried to store '545' gold to GOLD(5563) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '154' gold to GOLD(5566) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayTargetVFX(bfootleft) at Behemoth_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(11688)' was unable to bring beast: Oculus_0(6786) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Delayed prop upgrade for 'Prop_Barracks(9517)' attempting in loop without succeeding. (Please Fix!) Attempt No: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: Spending more Sins than available, Girl spotted at DataAccess.ReseachModule.spendSin (Int32 amount) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (GameLogic.Rules.VeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOn (IVeinsOfEvilAspect aspect) [0x00000] in :0 at GameLogic.Rules.VeinsOfEvil.spendSinOnRandomAspect () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.UpdateResearchOrder () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.Research.ResearchProductionManager.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIUnderlord.Update () [0x00000] in :0 at GameLogic.AI.ArtificialPlayer.AIPlayers.Update () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) Beastmaster 'BeastMaster_0(8201)' was unable to bring beast: Oculus_0(6995) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(8201)' was unable to bring beast: Shadow_0(9936) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '735' gold to GOLD(5563) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(9764)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(11688)' was unable to bring beast: Oculus_0(6995) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(11688)' was unable to bring beast: Bafu_0(9816) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '1000' gold to GOLD(5575) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) tried to store '378' gold to GOLD(13409) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(8465)' was unable to bring beast: Skarg_0(12259) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(7651)' was unable to bring beast: Skarg_0(11370) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12669)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:50:17.277506 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 46150 unused Assets to reduce memory usage. Loaded Objects now: 98828. Total: 709.172302 ms (FindLiveObjects: 16.022514 ms CreateObjectMapping: 20.105289 ms MarkObjects: 464.261139 ms DeleteObjects: 208.783081 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 98828. Total: 597.264404 ms (FindLiveObjects: 51.969440 ms CreateObjectMapping: 11.113750 ms MarkObjects: 389.780548 ms DeleteObjects: 144.400040 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.039051 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 118770. Total: 404.356018 ms (FindLiveObjects: 4.078267 ms CreateObjectMapping: 11.510371 ms MarkObjects: 388.592224 ms DeleteObjects: 0.173971 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 7964 22:51:21.289100 [1156:7964:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 193.83.137.179:27015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) uLink_OnConnectedToServer() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Mm path C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\uiresources\maps\stygian ritual 2player_76561197972423086.76561197972423086.unity.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) (Subscription) To 834039697 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 22:54:45.867534 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:54:46.008409 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 423 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 22:54:46.008409 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 424 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.547882 ms Unloading 5358 unused Assets to reduce memory usage. Loaded Objects now: 98354. Total: 405.143250 ms (FindLiveObjects: 5.847429 ms CreateObjectMapping: 11.041639 ms MarkObjects: 379.239502 ms DeleteObjects: 9.013773 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StateMessage(loadingStage,3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 98365. Total: 394.509033 ms (FindLiveObjects: 4.176220 ms CreateObjectMapping: 9.331969 ms MarkObjects: 380.762268 ms DeleteObjects: 0.237370 ms) uLink_OnDisconnectedFromServer(Disconnected) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.110941 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 118803. Total: 403.176056 ms (FindLiveObjects: 5.855842 ms CreateObjectMapping: 10.673564 ms MarkObjects: 386.504547 ms DeleteObjects: 0.140920 ms) [Coherent Browser] (Info) PID: 1156 | 5064 22:58:13.205994 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 193.83.137.179:27015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) uLink_OnConnectedToServer() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 7964 22:59:15.008752 [1156:7964:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 5064 23:00:23.794930 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 23:00:23.918258 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 439 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Warning) PID: 1156 | 5064 23:00:23.918258 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 440 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.825932 ms Unloading 5358 unused Assets to reduce memory usage. Loaded Objects now: 98382. Total: 399.742615 ms (FindLiveObjects: 5.463730 ms CreateObjectMapping: 9.566936 ms MarkObjects: 373.926605 ms DeleteObjects: 10.784738 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StateMessage(loadingStage,3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 98393. Total: 388.014099 ms (FindLiveObjects: 4.830341 ms CreateObjectMapping: 10.246898 ms MarkObjects: 372.246674 ms DeleteObjects: 0.688975 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.726340 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 98409. Total: 388.204895 ms (FindLiveObjects: 4.368821 ms CreateObjectMapping: 11.049451 ms MarkObjects: 372.649902 ms DeleteObjects: 0.136112 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Couldn't load stygian ritual 2player_76561197972423086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,6) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadClientDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,8) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) StateMessage(loadingStage,9) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameLogicException[CANT_CONTINUE_EXECUTION]: An internal exception was thrown! IN FILE: c:\programming\war-for-the-overworld\customplugins\gamelogic\gamelogic\source\components\data\level/LevelData_export.h AT LINE: 26 CAUSED BY: Exception Type = 'class exception::IllegalArgumentException' Exception Message = 'widthInTiles has an illegal value '0'! IN FILE: c:\programming\war-for-the-overworld\customplugins\gamelogic\gamelogic\source\components/data/level/LevelData.h AT LINE: 100 ' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading Error 'Exception': Try to fail gracefully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: failed to allocate native handle 'DataAccess.NativeLevelData' at DataAccess.LevelDataImpl`1[E]..ctor (.E level) [0x00000] in :0 at DataAccess.LevelData..ctor (.WLevel level) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey39.<>m__21 (.WLevel create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[ILevelData,LevelData,WLevel] (.WLevel entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addAddOrReplaceLevel (.WLevel entry) [0x00000] in :0 at DataAccess.EntryLoader.loadLevel_Finish (.WLevel level, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.Logic+c__IteratorC.<>m__9D () [0x00000] in :0 at GameLogic.Logic.ExecuteSafely (System.Action performLoadingStep) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) GameStateLoading:HandleLoadingException(Exception) GameStateLoading:LoadingFailure(Exception) GameLogic.Logic:FailGracefully(Exception) GameLogic.Logic:ExecuteSafely(Action) GameLogic.c__IteratorC:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Loading Error 'Exception': Try to fail gracefully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: loadLevel_Finish failed unexpectedly at GameLogic.Logic+c__IteratorC.<>m__9E () [0x00000] in :0 at GameLogic.Logic.ExecuteSafely (System.Action performLoadingStep) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) GameStateLoading:HandleLoadingException(Exception) GameStateLoading:LoadingFailure(Exception) GameLogic.Logic:FailGracefully(Exception) GameLogic.Logic:ExecuteSafely(Action) GameLogic.c__IteratorC:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Logic+c__IteratorB.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.675222 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 118831. Total: 392.750702 ms (FindLiveObjects: 5.663542 ms CreateObjectMapping: 10.382410 ms MarkObjects: 376.553009 ms DeleteObjects: 0.150835 ms) [Coherent Browser] (Info) PID: 1156 | 5064 23:00:41.018472 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) uLink_OnDisconnectedFromServer(Disconnected) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) A server failed to respond to server list request. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnRefreshComplete: eServerResponded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BACK! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent Browser] (Info) PID: 1156 | 7964 23:01:42.801037 [1156:7964:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)