Initialize engine version: 5.0.4f1 (1d75c08f1c9c) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvumdshimx.dll 10.18.13.5354] Renderer: Intel(R) HD Graphics 3000 Vendor: Intel VRAM: 848 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 Default GameObject BitMask: UI already registered (Filename: Line: 93) Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.444 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WARNING: Shader Unsupported: 'Hidden/NFAA' - Setting to default shader. The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) The referenced script on this Behaviour is missing! (Filename: Line: 1713) WFTO Version: 'WFTO v1.3.2f3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) Initializing Coherent UI ver. 2.5.9.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Coherent UI system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:06.038947 Staring Coherent UI Host ver. 2.5.9.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:06.038947 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:07.153103 [11796:10168:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:07.153103 [11796:10168:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 278 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:07.153103 [11796:10168:INFO:UIContentClient.cpp(90)] NVidia Optimus is enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:07.153615 [11796:10168:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 9.17.10.4229 from 5-27-2015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:07.859136 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 2996 18:02:08.097443 [12104:12092:INFO:renderer_main.cc(215)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:10.445658 [11796:10168:INFO:(0)] GPU info collected in gpu-process process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:10.446162 [11796:10168:INFO:(0)] Main GPU vendor 32902 device 278 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:10.446162 [11796:10168:INFO:(0)] GPU driver Intel Corporation 9.17.10.4229 from (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:02:11.930603 Requesting resource read for coui://uiresources/wftoUI/loading/images/loading-background.jpg with internal id 12 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:02:12.052170 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 14 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 2996 18:02:12.815829 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:13.258060 [11796:10168:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:13.258557 [11796:10168:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {3572} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:02:13.258557 [11796:10168:INFO:(0)] VendorId {4318}, Driver ver. {2814827077375210} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name RAX (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_misc_minions_slaughterpen_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_defence_generic_complete_construct' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_room_full_archive' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_voe_newsin_02' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_misc_minions_mad' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_misc_minions_tavern_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_voe_newsin_03' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_misc_minions_sleepy_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_voe_newsin' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Multiple audio items with name 'alert_misc_minion_slaughterpen_01' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) 1920x1080(60Hz) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Index: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) Graphics device shutdown event received. Please restart Unity Editor. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:03:03.000996 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 52.291222 ms The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_light_oceananim02' used by the Animation component 'oceanlight 1' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_light_oceananim03' used by the Animation component 'oceanlight 2' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 71400. Total: 64.361259 ms (FindLiveObjects: 3.699899 ms CreateObjectMapping: 7.947948 ms MarkObjects: 46.071232 ms DeleteObjects: 0.208530 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) (Subscription) To 598797702 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) (Installed) 598797702 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 12148 18:04:10.119577 [11796:12148:INFO:CookieStore.cpp(325)] Flushing 1168 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: Alcatroz Prison_76561197962365871 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:04:19.513242 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:04:19.650559 Requesting resource read for coui://uiresources/wftoUI/loading/images/loading-background.jpg with internal id 80 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:04:19.659568 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 82 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 40.231445 ms Unloading 1681 unused Assets to reduce memory usage. Loaded Objects now: 55040. Total: 66.718544 ms (FindLiveObjects: 3.340219 ms CreateObjectMapping: 7.908295 ms MarkObjects: 41.387459 ms DeleteObjects: 14.081169 ms) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 55044. Total: 61.042969 ms (FindLiveObjects: 11.346480 ms CreateObjectMapping: 15.267973 ms MarkObjects: 34.335678 ms DeleteObjects: 0.090503 ms) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.564808 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 55060. Total: 57.186321 ms (FindLiveObjects: 4.748615 ms CreateObjectMapping: 7.884969 ms MarkObjects: 44.448238 ms DeleteObjects: 0.103565 ms) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup is multiplayer ! _gameSetup:True, Players.Count:1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load taskstore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Failed to initialize server with error: AlreadyConnectedToAnotherServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 15 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 1212 unused Assets to reduce memory usage. Loaded Objects now: 261220. Total: 652.279907 ms (FindLiveObjects: 32.642242 ms CreateObjectMapping: 18.535883 ms MarkObjects: 600.198608 ms DeleteObjects: 0.901299 ms) [Coherent UI] (Info) PID: 11796 | 10168 18:04:53.639750 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootright) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for PlayTargetVFX(bfootleft) at Behemoth_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Tick subscriber 'Underminer (GameLogic.Rules.Underminer)' has thrown Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at GameLogic.Rules.Underminer.explodeBlocks (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at GameLogic.Rules.Underminer.explodeBlocks (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'Underminer (GameLogic.Rules.Underminer)' has thrown Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at GameLogic.Rules.Underminer.explodeBlocks (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at GameLogic.Rules.Underminer.explodeBlocks (Single deltaSeconds) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ArgumentOutOfRangeException: Argument is out of range. Parameter name: viewID at #=qtMGGPwX7d4qfEZbaDo$dRtWRschJuezNCU2eDAKs6mo=.#=q6zqGYDqSywvP_MvuOLkn8A== (NetworkViewID #=qNMPHUxBYwbqBHQ2l8k_czw==, RPCMode #=qzxuqb9Q8EFi_kTkElS3PnQ==) [0x00000] in :0 at uLink.NetworkViewBase.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (NetworkFlags flags, System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at uLink.NetworkView.RPC (System.String rpcName, RPCMode mode, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (RPCMode mode, System.String rpcCall, System.Object[] args) [0x00000] in :0 at ProxyTiles.RPC (System.String rpcCall, RPCMode mode, System.Object[] args) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Boo.Lang.dll (this message is harmless) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:15:36.602416 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 4432 unused Assets to reduce memory usage. Loaded Objects now: 69808. Total: 466.939758 ms (FindLiveObjects: 26.387262 ms CreateObjectMapping: 14.029852 ms MarkObjects: 423.245880 ms DeleteObjects: 3.275374 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 69808. Total: 442.870117 ms (FindLiveObjects: 21.663374 ms CreateObjectMapping: 9.503296 ms MarkObjects: 411.486542 ms DeleteObjects: 0.216461 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.317692 ms The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_light_oceananim02' used by the Animation component 'oceanlight 1' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_cookie_caustic_anim' used by the Animation component 'lab_light' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) The AnimationClip 'fx_light_oceananim03' used by the Animation component 'oceanlight 2' must be marked as Legacy. (Filename: Line: 1901) Default clip could not be found in attached animations list. (Filename: Line: 400) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 85632. Total: 433.990570 ms (FindLiveObjects: 4.483171 ms CreateObjectMapping: 10.036518 ms MarkObjects: 419.239929 ms DeleteObjects: 0.228590 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) (Subscription) To 600200727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) (Installed) 600200727 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options.ini Saved (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: The Ruins of L'thima_76561198002577624 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 10168 18:16:34.537218 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:16:34.609663 Requesting resource read for coui://uiresources/wftoUI/loading/images/loading-background.jpg with internal id 384 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Warning) PID: 11796 | 10168 18:16:34.611666 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 386 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.165873 ms Unloading 1667 unused Assets to reduce memory usage. Loaded Objects now: 69282. Total: 448.143097 ms (FindLiveObjects: 3.856646 ms CreateObjectMapping: 10.717158 ms MarkObjects: 427.884857 ms DeleteObjects: 5.682570 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 69286. Total: 446.261200 ms (FindLiveObjects: 14.083967 ms CreateObjectMapping: 20.558674 ms MarkObjects: 411.413757 ms DeleteObjects: 0.203398 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.371339 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 69302. Total: 461.506317 ms (FindLiveObjects: 4.341818 ms CreateObjectMapping: 14.283168 ms MarkObjects: 442.672791 ms DeleteObjects: 0.207597 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) [Coherent UI] (Info) PID: 11796 | 12148 18:16:40.805986 [11796:12148:INFO:CookieStore.cpp(325)] Flushing 1168 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup is multiplayer ! _gameSetup:True, Players.Count:4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) -load taskstore (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) AIPlayer/Personalities/Skirmish/Marcus Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) AIPlayer/Personalities/Skirmish/Kasita Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) AIPlayer/Personalities/Skirmish/Oberon Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 149127. Total: 781.042603 ms (FindLiveObjects: 15.547414 ms CreateObjectMapping: 17.471304 ms MarkObjects: 747.669739 ms DeleteObjects: 0.352215 ms) [Coherent UI] (Info) PID: 11796 | 10168 18:16:47.519019 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at RenderSystem.HighlightModule.onHighlight (IPhysicalObject phy, SelectionStyle selectionStyle) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setHighlighted (Boolean highlight) [0x00000] in :0 at WFTO.CursorController.UpdateObjectHighlights () [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Prop Prop_Shrine_Inhibitor(23066) of player 4 died! by Skarg_1(27567) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(235) : Error executing m_FMODChannel->set3DSpread(spread) (An invalid parameter was passed to this function. ) (Filename: Line: 16) NullReferenceException: Object reference not set to an instance of an object at SanctuaryRenderer.VFXSpawn (System.String name, IAnimatableObject loc) [0x00000] in :0 at SanctuaryRenderer.OnSelected (Player.Ritual ritual) [0x00000] in :0 at SanctuaryRenderer.Faction_OnRitualChange (IFactionDataRead fct, Player.Ritual newRitual, Player.Ritual oldRitual) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IFactionDataRead_Ritual_Ritual (DataAccess.IFactionDataRead,Player.Ritual,Player.Ritual) at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IFactionDataRead_Ritual_Ritual (DataAccess.IFactionDataRead,Player.Ritual,Player.Ritual) at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IFactionDataRead_Ritual_Ritual (DataAccess.IFactionDataRead,Player.Ritual,Player.Ritual) at DataAccess.FactionDataImpl`1[E].setRitual (Player.Ritual ritual) [0x00000] in :0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.FactionDataImpl`1:setRitual(Ritual) GameLogic.AI.ArtificialPlayer.Casting.AvariceHandler:Prepare() GameLogic.AI.ArtificialPlayer.Casting.CastManager:Update() GameLogic.AI.ArtificialPlayer.AIUnderlord:Update() GameLogic.AI.ArtificialPlayer.AIPlayers:Update() Game:Update() (Filename: Line: -1) Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld;C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'RAX' OS-Version: 6.2.9200 () 0x300-0x1 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe:WFTOGame.exe (00007FF600450000), size: 19709952 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame.exe', fileVersion: 5.0.4.30144 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFCFF9B0000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.2.10586.20 C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFCFECA0000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFCFCAE0000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (00007FFCFEC20000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFCFF2F0000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (00007FFCFF890000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFCFAF50000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFCFF580000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 6.2.10586.20 C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFCFF350000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 6.2.10586.63 C:\WINDOWS\system32\ole32.dll:ole32.dll (00007FFCFED90000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\combase.dll:combase.dll (00007FFCFEF60000), size: 2609152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\combase.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFCFF4E0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0 C:\WINDOWS\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFCFC040000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\bcryptPrimitives.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFCFBE90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (00007FFCFEA00000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFCFEA60000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 6.2.10586.63 C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (00007FFCFD070000), size: 22409216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 6.2.10586.11 C:\WINDOWS\system32\cfgmgr32.dll:cfgmgr32.dll (00007FFCFCA90000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\cfgmgr32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\windows.storage.dll:windows.storage.dll (00007FFCFC110000), size: 6569984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\windows.storage.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\kernel.appcore.dll:kernel.appcore.dll (00007FFCFC000000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\kernel.appcore.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\shcore.dll:shcore.dll (00007FFCFCCD0000), size: 741376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\shcore.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\powrprof.dll:powrprof.dll (00007FFCFBFB0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\profapi.dll:profapi.dll (00007FFCFC020000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\profapi.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (00007FFCFCE20000), size: 790528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\OLEAUT32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\IMM32.dll:IMM32.dll (00007FFCFED50000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\IMM32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFCDCCE0000), size: 1216512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFCF9FF0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFCE1F90000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFCFA8E0000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFCF5020000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFCF5240000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\NSI.dll:NSI.dll (00007FFCFCDB0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NSI.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (0000000000E70000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFCF0D80000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFCE6460000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFCFA240000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.2.10586.3 c:\windows\system32\nvinitx.dll:nvinitx.dll (00007FFCFBEA0000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'c:\windows\system32\nvinitx.dll', fileVersion: 10.18.13.5354 C:\Program Files\NVIDIA Corporation\CoProcManager\detoured.dll:detoured.dll (000000000F000000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\NVIDIA Corporation\CoProcManager\detoured.dll' C:\Program Files\NVIDIA Corporation\CoProcManager\nvd3d9wrapx.dll:nvd3d9wrapx.dll (00007FFCF9730000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\NVIDIA Corporation\CoProcManager\nvd3d9wrapx.dll', fileVersion: 10.18.13.5354 C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (00007FFCFE5D0000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 6.2.10586.0 C:\Program Files\NVIDIA Corporation\CoProcManager\nvdxgiwrapx.dll:nvdxgiwrapx.dll (00007FFCF96D0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\NVIDIA Corporation\CoProcManager\nvdxgiwrapx.dll', fileVersion: 10.18.13.5354 C:\Program Files (x86)\AVG\Av\avghooka.dll:avghooka.dll (00007FFCED110000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files (x86)\AVG\Av\avghooka.dll', fileVersion: 16.12.0.7294 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFCDF2D0000), size: 1687552 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll', fileVersion: 3.17.73.86 C:\WINDOWS\system32\psapi.dll:psapi.dll (00007FFCFEC90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\psapi.dll', fileVersion: 6.2.10586.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll:mono.dll (00007FFCDCA00000), size: 2990080 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Mono\mono.dll' C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFCFB830000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFCFA9C0000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (00007FFCFCF10000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFCF91E0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (00007FFCF1FE0000), size: 2162688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFCFA990000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\WINTRUST.dll:WINTRUST.dll (00007FFCFC0B0000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WINTRUST.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\MSASN1.dll:MSASN1.dll (00007FFCFC010000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSASN1.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (00007FFCFC830000), size: 1863680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPT32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\nvumdshimx.dll:nvumdshimx.dll (00007FFCF60E0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvumdshimx.dll', fileVersion: 10.18.13.5354 C:\WINDOWS\system32\igdumd64.dll:igdumd64.dll (00007FFCDE100000), size: 12713984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\igdumd64.dll', fileVersion: 9.17.10.4229 C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (00007FFCF6470000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FFCF9A50000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.0 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFCE2020000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFCE63E0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFCF63F0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFCEBDE0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.2.10586.11 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFCF92E0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFCE1F80000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFCE6240000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (00007FFCE6C90000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\clbcatq.dll:clbcatq.dll (00007FFCFF240000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000009610000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll:CoherentUI_Native.dll (00007FFCDEFD0000), size: 1515520 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CoherentUI_Native.dll', fileVersion: 2.5.9.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll:GameLogic.dll (00007FFCDA980000), size: 2101248 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\GameLogic.dll' C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFCFB8E0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFCFB570000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFCFBEF0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFCFBA00000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\system32\imagehlp.dll:imagehlp.dll (00007FFCFCD90000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\imagehlp.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFCFAF60000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFCE85A0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cryptnet.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFCF51E0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.2.10586.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FFCED0E0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Plugins\CSteamworks.dll', fileVersion: 1.25.0.0 C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\steam_api64.dll:steam_api64.dll (0000000017C90000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\steam_api64.dll', fileVersion: 3.3.47.38 C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (0000000064C20000), size: 12824576 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 3.17.73.86 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (00000000475E0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 3.17.73.86 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000000001D290000), size: 409600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 3.17.73.86 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFCF2460000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFCFBBE0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFCFB450000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\efswrt.dll:efswrt.dll (00007FFCEF650000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\efswrt.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (00007FFCEE240000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\edputil.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFCF4C20000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFCF4A90000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 6.2.10586.0 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFCF23D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFCF4FB0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 6.2.10586.0 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFCDBFD0000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 6.2.10586.0 ========== OUTPUTING STACK TRACE ================== 00007FF600AA8899 (WFTOGame) TransferBase::BeginMetaGroup 00007FF600AA8C4B (WFTOGame) TransferBase::BeginMetaGroup 00007FF600453D54 (WFTOGame) operator new 00007FF6004552D5 (WFTOGame) operator new 00007FF600452A30 (WFTOGame) operator delete 00007FF600452AE8 (WFTOGame) operator delete 00007FF600452F68 (WFTOGame) realloc_internal 00007FF6009FD646 (WFTOGame) RegisterModule_TextRendering 00007FF600AA6FAB (WFTOGame) TransferBase::BeginMetaGroup 00007FF600AA7118 (WFTOGame) TransferBase::BeginMetaGroup 00007FF600AA7848 (WFTOGame) TransferBase::BeginMetaGroup 00007FF600A9964D (WFTOGame) TransferBase::BeginMetaGroup 00007FF6006DC0FF (WFTOGame) Unity::Material::SetPass 00007FF6004ABE69 (WFTOGame) ScriptMapper::~ScriptMapper 00007FF6004AC3E8 (WFTOGame) ScriptMapper::~ScriptMapper 00007FF6004ACD60 (WFTOGame) ScriptMapper::~ScriptMapper 00007FF6004B2215 (WFTOGame) ScriptMapper::~ScriptMapper 00007FF6004B8263 (WFTOGame) Camera::DoRender 00007FF6004BF184 (WFTOGame) Camera::Render 00007FF6004EEE9C (WFTOGame) RectT::Set 00007FF600652F62 (WFTOGame) UserList::AddUser 00007FF600653D49 (WFTOGame) UserList::AddUser 00007FF600712E2D (WFTOGame) PlayerMainWndProc 00007FF60071582C (WFTOGame) PlayerWinMain 00007FF600AEA2E8 (WFTOGame) TransferBase::BeginMetaGroup 00007FFCFECB8102 (KERNEL32) BaseThreadInitThunk 00007FFCFFA0C2E4 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== **** Crash! ****