Initialize engine version: 5.3.5p4 (f55402cb6571) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 4007 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.630 seconds Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 50Hz; virtual: 3200x1080 at -1280,0 Initialized touch support. UnloadTime: 0.859474 ms WFTO Version: 'v1.4.1f1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.485034 Staring Coherent UI Host ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.485034 Detected OS: Windows NT 6.1 SP1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.542037 [7880:7620:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.542037 [7880:7620:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 5058 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.542037 [7880:7620:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 10.18.13.6472 from 3-21-2016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device name {\\.\DISPLAY4}, DeviceId {5058} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 970} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {2814827077376328} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.709046 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.721047 [7880:7620:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.721047 [7880:7620:INFO:(0)] Device name {\\.\DISPLAY4}, DeviceId {5058} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:22:43.721047 [7880:7620:INFO:(0)] VendorId {4318}, Driver ver. {2814827077376328} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7156 22:22:43.753049 [1304:3752:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7880 | 7620 22:22:44.120070 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7880 | 7620 22:22:44.120070 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7880 | 7156 22:22:44.362084 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name Thulium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 640 x 480 @ 60Hz,720 x 480 @ 59Hz,720 x 576 @ 50Hz,800 x 600 @ 56Hz,1024 x 768 @ 60Hz,1152 x 864 @ 60Hz,1280 x 720 @ 50Hz,1280 x 768 @ 59Hz,1280 x 800 @ 59Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 59Hz,1366 x 768 @ 59Hz,1440 x 900 @ 59Hz,1600 x 900 @ 59Hz,1600 x 1024 @ 59Hz,1600 x 1200 @ 60Hz,1680 x 1050 @ 59Hz,1920 x 1080 @ 50Hz, (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Index: 18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 1920 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame.exe; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:23:44.847543 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.050197 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 93687. Total: 78.618980 ms (FindLiveObjects: 5.295614 ms CreateObjectMapping: 7.441288 ms MarkObjects: 65.485931 ms DeleteObjects: 0.393134 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnRefreshComplete: eNoServersListedOnMasterServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnRefreshComplete: eNoServersListedOnMasterServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnRefreshComplete: eNoServersListedOnMasterServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) OnRefreshComplete: eNoServersListedOnMasterServer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 212.238.214.81:27015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) uLink_OnConnectedToServer() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:24:49.743255 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7880 | 7620 22:24:49.949267 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 77 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7880 | 7620 22:24:49.949267 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 78 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 25.265772 ms Unloading 1859 unused Assets to reduce memory usage. Loaded Objects now: 73259. Total: 68.280273 ms (FindLiveObjects: 5.287969 ms CreateObjectMapping: 6.388142 ms MarkObjects: 49.447353 ms DeleteObjects: 7.155646 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StateMessage(loadingStage,4) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73269. Total: 60.073101 ms (FindLiveObjects: 4.069646 ms CreateObjectMapping: 4.678460 ms MarkObjects: 51.114410 ms DeleteObjects: 0.210119 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.256883 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 73285. Total: 49.385731 ms (FindLiveObjects: 3.259053 ms CreateObjectMapping: 4.571431 ms MarkObjects: 41.342812 ms DeleteObjects: 0.211509 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 6148 22:24:54.729540 [7880:6148:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,6) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,8) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,9) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadClientDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup is multiplayer ! _gameSetup:True, Players.Count:4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: StartWithGreyFoW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,10) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,11) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StateMessage(loadingStage,666) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 161267. Total: 433.270599 ms (FindLiveObjects: 12.784858 ms CreateObjectMapping: 7.897899 ms MarkObjects: 411.796722 ms DeleteObjects: 0.790438 ms) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 22:25:12.398551 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\Games\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Can not play a disabled audio source (Filename: Line: 436) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 183.5938 ; 249.5066 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 182.2513 ; 248.3842 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 182.9177 ; 248.5167 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 181.5622 ; 250.6009 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 183.0525 ; 248.5965 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 183.4183 ; 248.9815 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 181.28 ; 248.984 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 181.9408 ; 246.3621 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 182.9574 ; 245.1916 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 182.924 ; 244.8411 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 180.6945 ; 245.8645 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 181.9063 ; 243.8995 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 180.9158 ; 246.1001 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 180.46 ; 245.0778 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SerLoc called to early (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Can not play a disabled audio source (Filename: Line: 436) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(24342) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(23755) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Core_Standard(7) of player 2 died! by (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) WAttackableProp:Client_setHealth(Single) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) #=qFun4RujicU0qDXzIVYP4HlYjxDcaSHuIs9kuLz7qNzc=:#=qofHAhIzhabyEZXFWrNRxDw==(Object, Object[]) #=qEzsH8LYq415QQu5MIFrn4WPzuRoKYTh081eGhMbwHFE=:#=qatjYYP$yASx0RdiYh$MOyg==(BitStream, Object) uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo) uLink.NetworkViewBase:#=qkobIqqvTR0dhDUKltMMlwg==(String, BitStream, NetworkMessageInfo) #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=qV2Shx6Dw558Txxn56DAerqcTrSkzoL8Mpi7BJhC5Mfk=(#=qUZzBFbSwLXYMDjr$v65v$8wC0Drw4D19MXCRZX455pM=) #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=qcEHXYLClcOfrGDWPiq$xYA==(#=qUZzBFbSwLXYMDjr$v65v$8wC0Drw4D19MXCRZX455pM=) #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=q0gLAzoQTc$C8HYwWGFRlM$CPDYmGH5Do$iQ1f$daybc=(#=qIrsmv71E4uDV4GbL9$1wu_FWqKu7aA9Kz6VzpZwkTHQ=, #=qbaWPaYRRyGBy8GE7WHJ78RxlRJFBvAe4waWXzXkPpe8=) #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=qQmTylIx$kTLnDH5VzXa1xXZfhwP$Q1uw52DVpsT4sNg=() #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=q2q9FkNh_1n4_SocN4XLXrQ==() #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=q6VgG6IWnmIPIB3HDU1gWNg==() #=qzBVPlhHqyune7KfGFdCI6QEUnP0fs1fLWPewHpWItjk=:#=qOVus_9xUzZQKEvbZm3CTCg==() uLink.InternalHelper:LateUpdate() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(24342) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Succubus_0(29120) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(29055) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(28826) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(24342) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WObject.GetGO () [0x00000] in :0 at DataAccess.AbstractDataObjectTemplate`1[E].GetGO () [0x00000] in :0 at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in :0 at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in :0 at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.DataObjectFinalizer:finalizeDataObjects() Game:LateUpdate() (Filename: Line: -1) No receivers for PlayTargetVFX(bfootleft) at Behemoth_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Dropping Vampire_0(34002) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Dropping Spirit_0(31089) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Dropping Spirit_0(30996) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Tick subscriber 'null' has thrown Exception: System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException at (wrapper managed-to-native) UnityEngine.Animator:get_speed () at WUnitRenderer.TrainingAnimTick (Single dt) [0x00000] in :0 at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Dropping Spirit_0(30888) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(31710) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(31450) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(31429) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SerLoc called to early (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Vampire_0(38423) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Vampire_0(38423) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(23755) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 120.4642 ; 253.4428 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 119.7604 ; 251.5426 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 119.646 ; 251.5166 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EmitFXAtIAnimatedObjects got passed an object (Vector3f( 120.4187 ; 251.9877 ; 0.981 )) which is null or not an IPhysicalObject! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferencePassed to EmitFXAtIAnimatedObjects! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Core_Standard(9) of player 3 died! by (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) WAttackableProp:Client_setHealth(Single) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) #=qFun4RujicU0qDXzIVYP4HlYjxDcaSHuIs9kuLz7qNzc=:#=qofHAhIzhabyEZXFWrNRxDw==(Object, Object[]) #=qEzsH8LYq415QQu5MIFrn4WPzuRoKYTh081eGhMbwHFE=:#=qatjYYP$yASx0RdiYh$MOyg==(BitStream, Object) uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo) uLink.NetworkViewBase:#=qkobIqqvTR0dhDUKltMMlwg==(String, BitStream, NetworkMessageInfo) #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=qV2Shx6Dw558Txxn56DAerqcTrSkzoL8Mpi7BJhC5Mfk=(#=qUZzBFbSwLXYMDjr$v65v$8wC0Drw4D19MXCRZX455pM=) #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=qcEHXYLClcOfrGDWPiq$xYA==(#=qUZzBFbSwLXYMDjr$v65v$8wC0Drw4D19MXCRZX455pM=) #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=q0gLAzoQTc$C8HYwWGFRlM$CPDYmGH5Do$iQ1f$daybc=(#=qIrsmv71E4uDV4GbL9$1wu_FWqKu7aA9Kz6VzpZwkTHQ=, #=qbaWPaYRRyGBy8GE7WHJ78RxlRJFBvAe4waWXzXkPpe8=) #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=qQmTylIx$kTLnDH5VzXa1xXZfhwP$Q1uw52DVpsT4sNg=() #=qgBQCGdH_ERpTt5wY9KVclfkNsOvNnrYXmc5FekhArAw=:#=q2q9FkNh_1n4_SocN4XLXrQ==() #=qs6WcoSpd9pOh77oiixo95CO7c1mWCNgMay5oSCHcEWY=:#=q6VgG6IWnmIPIB3HDU1gWNg==() #=qzBVPlhHqyune7KfGFdCI6QEUnP0fs1fLWPewHpWItjk=:#=qOVus_9xUzZQKEvbZm3CTCg==() uLink.InternalHelper:LateUpdate() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 18797 unused Assets to reduce memory usage. Loaded Objects now: 101599. Total: 996.754150 ms (FindLiveObjects: 15.872709 ms CreateObjectMapping: 9.390975 ms MarkObjects: 755.112305 ms DeleteObjects: 216.377472 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 18.282019 ms Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 117463. Total: 754.084167 ms (FindLiveObjects: 5.855778 ms CreateObjectMapping: 6.204433 ms MarkObjects: 741.587524 ms DeleteObjects: 0.435992 ms) [Coherent Browser] (Info) PID: 7880 | 7620 23:11:16.343640 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) uLink_OnDisconnectedFromServer(Disconnected) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 7620 23:11:34.568682 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7880 | 6148 23:12:34.895132 [7880:6148:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Removing view 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Uninitializing Coherent UI Session (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI Session uninitialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Uninitializing Coherent UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting up 2 worker threads for Enlighten. Thread -> id: 179c -> priority: 1 Thread -> id: 1ce8 -> priority: 1 Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)