Initialize engine version: 5.3.5f1 (960ebf59018a) Forcing GfxDevice: Direct3D 9 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1460] Renderer: Intel(R) HD Graphics Family Vendor: Intel VRAM: 2188 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.201 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 1.143119 ms WFTO Version: 'v1.4.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:04.844404 Staring Coherent UI Host ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:04.844404 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:05.606938 [7780:5712:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:05.606938 [7780:5712:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 2582 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:05.607940 [7780:5712:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.14.4264 from 8-4-2015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:08.954321 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:10.073111 [7780:5712:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:10.073111 [7780:5712:INFO:(0)] Device name {\\.\DISPLAY6}, DeviceId {2582} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:20:10.073111 [7780:5712:INFO:(0)] VendorId {32902}, Driver ver. {2251872828786100} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 6148 20:20:10.202203 [7264:340:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 20:20:14.107177 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 20:20:14.107177 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 6148 20:20:14.507478 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name rustamgm4x (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 1366x768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 512 x 384 @ 60Hz,640 x 400 @ 60Hz,640 x 480 @ 60Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1280 x 600 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 60Hz,1360 x 768 @ 60Hz,1366 x 768 @ 60Hz, (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Index: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 1366 768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Graphics device shutdown event received. Please restart Unity Editor. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe;-force-d3d9; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 7780 | 5712 20:23:25.501054 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 10073.731445 ms Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 93332. Total: 10151.343750 ms (FindLiveObjects: 26.316126 ms CreateObjectMapping: 11.321716 ms MarkObjects: 10098.179688 ms DeleteObjects: 15.525558 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 20:26:11.962177 Requesting resource read for coui://uiresources/minimapSnapshot/labyrinth for 4_edit_76561198048706905.png with internal id 70 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 4100 20:26:16.655553 [7780:4100:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset [Coherent Browser] (Info) Graphics device shutdown event received. Please restart Unity Editor. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D3Dwindow device not lost anymore Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) [Coherent Browser] (Info) PID: 7780 | 4100 20:27:45.606534 [7780:4100:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 54.061474 ms Unloading 3778 unused Assets to reduce memory usage. Loaded Objects now: 120901. Total: 236.725815 ms (FindLiveObjects: 6.389580 ms CreateObjectMapping: 12.520003 ms MarkObjects: 93.156761 ms DeleteObjects: 124.658623 ms) WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 7780 | 5712 20:28:11.321591 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 9.430629 ms Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 77819. Total: 68.208702 ms (FindLiveObjects: 5.430780 ms CreateObjectMapping: 12.305748 ms MarkObjects: 50.307098 ms DeleteObjects: 0.163363 ms) [Coherent Browser] (Warning) PID: 7780 | 5712 20:28:12.068133 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 78 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 20:28:12.068133 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 79 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 77828. Total: 67.526596 ms (FindLiveObjects: 3.550812 ms CreateObjectMapping: 11.289214 ms MarkObjects: 52.556988 ms DeleteObjects: 0.128296 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.882949 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 77844. Total: 68.588036 ms (FindLiveObjects: 5.101486 ms CreateObjectMapping: 12.641457 ms MarkObjects: 50.725769 ms DeleteObjects: 0.118460 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 135765. Total: 282.875275 ms (FindLiveObjects: 8.217374 ms CreateObjectMapping: 14.342237 ms MarkObjects: 260.002625 ms DeleteObjects: 0.312187 ms) [Coherent Browser] (Info) PID: 7780 | 5712 20:28:32.708673 Navigating view 0 to coui://uiresources/wftoUI/editor/Editor.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'WFTO/Additive Team Emissive': fallback shader 'Diffuse' not found WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - All passes removed WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Setting to default shader. Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click block (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5960 unused Assets to reduce memory usage. Loaded Objects now: 162848. Total: 325.064636 ms (FindLiveObjects: 18.915571 ms CreateObjectMapping: 16.395834 ms MarkObjects: 285.775177 ms DeleteObjects: 3.977183 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 20:51:14.453484 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 92381. Total: 273.073029 ms (FindLiveObjects: 9.808677 ms CreateObjectMapping: 13.870536 ms MarkObjects: 241.128098 ms DeleteObjects: 8.265272 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92381. Total: 255.025558 ms (FindLiveObjects: 6.557221 ms CreateObjectMapping: 12.503325 ms MarkObjects: 228.757355 ms DeleteObjects: 7.206400 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.550511 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 112691. Total: 216.747543 ms (FindLiveObjects: 4.968913 ms CreateObjectMapping: 12.674386 ms MarkObjects: 198.868164 ms DeleteObjects: 0.235209 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 4100 20:52:23.204346 [7780:4100:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) (Subscription) To 651132735 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) (Installed) 651132735 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.fight.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.labyrinth_for_4.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.typhoon.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.shotgun,_zerg,_and_you.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.hatred's_cask.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.kind_word_and_a_gun.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.i_see_dead_peoples.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.gordian_knot.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.divide_et_impera.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.disco_inferno.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.the_pies_in_the_oven..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.sacred_earth_-_r.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.battle_for_the_hive..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.checkmate..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.samsara_(2_ways).76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.pentagram.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.dark_sunshine_in_the_shrines.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: test _76561198048706905 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 21:54:21.402488 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 21:54:21.979897 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 308 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 7780 | 5712 21:54:21.979897 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 309 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 22.353483 ms Unloading 1673 unused Assets to reduce memory usage. Loaded Objects now: 92250. Total: 244.601501 ms (FindLiveObjects: 4.865849 ms CreateObjectMapping: 13.346659 ms MarkObjects: 218.907608 ms DeleteObjects: 7.480099 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 92259. Total: 229.483932 ms (FindLiveObjects: 6.515311 ms CreateObjectMapping: 19.688770 ms MarkObjects: 203.065582 ms DeleteObjects: 0.213399 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.323994 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92275. Total: 219.127426 ms (FindLiveObjects: 4.770054 ms CreateObjectMapping: 12.367758 ms MarkObjects: 201.711639 ms DeleteObjects: 0.277547 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AIPlayer/Personalities/Skirmish/Oberon Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 144974. Total: 432.515747 ms (FindLiveObjects: 7.757646 ms CreateObjectMapping: 12.779589 ms MarkObjects: 411.631256 ms DeleteObjects: 0.346399 ms) [Coherent Browser] (Info) PID: 7780 | 5712 21:54:38.308924 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Prop_Shrine_Inhibitor(6975) of player 2 died! by Oculus_0(11774) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject, Vector3f) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject, Vector3f) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject, Vector3f) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Delayed prop upgrade for 'Prop_Barracks(12300)' attempting in loop without succeeding. (Please Fix!) Attempt No: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Delayed prop upgrade for 'Prop_Barracks(12304)' attempting in loop without succeeding. (Please Fix!) Attempt No: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Prop_Shrine_Inhibitor(8009) of player 2 died! by Shadow_1(12940) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(11764)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(13330)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Crackpot_1(12883)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(11585)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(14230)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Chunder_1(12330)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(14987)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: handle to 'DataAccess.NativeUnitData' is invalid at GameLogic.Physics.CollisionPhysics.removeObject (IPhysicalObject po) [0x00000] in :0 at GameLogic.Physics.CollisionPhysics.reinsertObject (IPhysicalObject po) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E].attack (IAttackable unitToAttack, Single hpAmount, System.Collections.Generic.List`1 types) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) Conditions.DoT:Execute(Single) GameLogic.Controllers.ConditionModule:Update(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(17800)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6447) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '177' gold to CRYPT(13285) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '861' gold to GOLD(19044) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(18517)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(19046) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(19042) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Chunder_1(12752)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '175' gold to GOLD(5753) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '966' gold to CRYPT(13281) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Got a null event delegate in CullingManager OnEnter. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Got a null event delegate in CullingManager OnLeave. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '965' gold to CRYPT(13276) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Cultist_1(19631)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(19557)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Cultist_1(14012)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(19377)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(19705)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 170.5007 ; 196.2506 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.6981 ; 194.9722 ; 4.300264 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.6981 ; 194.5378 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.9316 ; 195.2419 ; 4.699688 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.9316 ; 196.1318 ; 4.699688 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 169.2988 ; 196.2889 ; 4.516549 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Cultist_1(19463)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Gnarling_1(19136)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Chunder_1(19793)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '996' gold to CRYPT(13281) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour:get_isActiveAndEnabled () at ShieldsController.DigAction_OnDigBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IUnitData_IBlockData_single (DataAccess.IUnitData,DataAccess.IBlockData,single) at GameLogic.AI.DigAction.TriggerOnDigBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour:get_isActiveAndEnabled () at ShieldsController.DigAction_OnClaimBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IUnitData_IBlockData_single (DataAccess.IUnitData,DataAccess.IBlockData,single) at GameLogic.AI.ClaimyAction.TriggerOnClaimBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Behaviour:get_isActiveAndEnabled () at ShieldsController.DigAction_OnClaimBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`3:invoke_void__this___IUnitData_IBlockData_single (DataAccess.IUnitData,DataAccess.IBlockData,single) at GameLogic.AI.ClaimyAction.TriggerOnClaimBlock (IUnitData worker, IBlockData block, Single progress) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(13173) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Succubus_0(17671) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping BeastMaster_0(17139) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Cultist_1(19463) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21611) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21596) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21353) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21330) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21317) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21312) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Crackpot_1(20320)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21643) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '177' gold to CRYPT(13281) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21883) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21866) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21862) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(21858) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(22152) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(22133) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(22125) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(17671)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(13173)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BeastMaster_0(17139)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Succubus_0(16638) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Necromancer_0(13628) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(22440) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(22376) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Succubus_0(16638)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(16638)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Succubus_0(16638)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Necromancer_0(13628)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() Player.PlayerHand:leftMouseDown(IPhysicalObject, Vector3f) WFTO.CursorController:Update(Ray) WFTO.MouseCursor:Update() (Filename: Line: -1) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) BoneChiller casting special Ability (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) BoneChiller recovered (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Crackpot_1(20320) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping BeastMaster_0(17139) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is dropped, re - activated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Succubus_0(16638) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(14162) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Flag is grabbed, deactivated (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Chunder_1(23172)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(24018) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23981) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23956) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23920) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23901) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23893) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23887) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23741) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23721) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23715) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(24144) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(24119) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(23733) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InvalidOperationException: Operation is not valid due to the current state of the object at System.Collections.Generic.Queue`1[WPitLogic].Peek () [0x00000] in :0 at WPitLogic.CheckShrink () [0x00000] in :0 at WPitLogic.Init () [0x00000] in :0 at WPitLogic.ParserDone () [0x00000] in :0 at GameLogic.Parser.PropParser.WarnPropsParserIsDone () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) GameLogic.Parser.PropParser:WarnPropsParserIsDone() GameLogic.Parser.PropParser:updateRoomProps(IBlockData) GameLogic.Parser.PropParser:updateOnlyWhenNeededTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) InvalidOperationException: Operation is not valid due to the current state of the object at System.Collections.Generic.Queue`1[WPitLogic].Peek () [0x00000] in :0 at WPitLogic.CheckShrink () [0x00000] in :0 at WPitLogic.Init () [0x00000] in :0 at WPitLogic.ParserDone () [0x00000] in :0 at GameLogic.Parser.PropParser.WarnPropsParserIsDone () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) GameLogic.Parser.PropParser:WarnPropsParserIsDone() GameLogic.Parser.PropParser:updateRoomProps(IBlockData) GameLogic.Parser.PropParser:updateOnlyWhenNeededTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Translation for key 'alert_gateway_claimed' in current language 'RU' is empty. translation missing? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Translation for key 'alert_gateway_claimed' in current language 'RU' is empty. translation missing? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 143.2374 ; 194.4247 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 142.0052 ; 194.3539 ; 4.491805 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 138.654 ; 195.6943 ; 4.028365 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Core_Standard(5462) of player 1 died! by Oculus_0(12251) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:pc_onHit(ProjectileController, IPhysicalObject, Vector3f) GameLogic.Controllers.ProjectileController:onBounce(IPhysicalObject, Vector3f) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject, Vector3f) GameLogic.Physics.MotionPhysics:physicsTick(Single) Ticker:reliableTickGame() Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_wisdomjuice(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_wisdomjuice(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_wisdomjuice(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_wisdomjuice(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(11540) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_wisdomjuice(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException: Object reference not set to an instance of an object at Ticker.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 at Ticker.TickGame () [0x00000] in :0 at Game.Update () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:Update() (Filename: Line: -1) [Coherent Browser] (Info) PID: 7780 | 5712 23:00:20.193130 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 26597 unused Assets to reduce memory usage. Loaded Objects now: 99530. Total: 3325.793213 ms (FindLiveObjects: 31.430443 ms CreateObjectMapping: 21.000385 ms MarkObjects: 2348.417480 ms DeleteObjects: 924.943665 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.536097 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 119609. Total: 897.351440 ms (FindLiveObjects: 8.545384 ms CreateObjectMapping: 14.159201 ms MarkObjects: 874.177734 ms DeleteObjects: 0.467426 ms) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 5712 23:01:07.999962 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 7780 | 4100 23:02:18.286588 [7780:4100:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)