Initialize engine version: 5.3.5f1 (960ebf59018a) Forcing GfxDevice: Direct3D 9 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1460] Renderer: Intel(R) HD Graphics Family Vendor: Intel VRAM: 2188 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.198 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initialized touch support. UnloadTime: 0.781324 ms WFTO Version: 'v1.4.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:56.682553 Staring Coherent UI Host ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:56.682553 Detected OS: Windows NT 6.2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:56.865167 [3332:5364:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:56.865167 [3332:5364:INFO:UIContentClient.cpp(79)] Main GPU vendor 32902 device 2582 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:56.865167 [3332:5364:INFO:UIContentClient.cpp(99)] GPU driver Intel Corporation 10.18.14.4264 from 8-4-2015 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:57.205205 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:57.844986 [3332:5364:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:57.844986 [3332:5364:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {2582} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:00:57.844986 [3332:5364:INFO:(0)] VendorId {32902}, Driver ver. {2251872828786100} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 3048 19:00:57.931038 [7680:8120:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:00:58.409418 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:00:58.409418 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 3048 19:00:58.503616 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name rustamgm4x (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 1366x768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 512 x 384 @ 60Hz,640 x 400 @ 60Hz,640 x 480 @ 60Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1280 x 600 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 60Hz,1360 x 768 @ 60Hz,1366 x 768 @ 60Hz, (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Index: 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 1366 768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Graphics device shutdown event received. Please restart Unity Editor. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame.exe;-force-d3d9; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 3332 | 5364 19:03:05.249004 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 14.369181 ms Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 93332. Total: 126.831963 ms (FindLiveObjects: 4.702057 ms CreateObjectMapping: 11.310168 ms MarkObjects: 110.602058 ms DeleteObjects: 0.216820 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 7896 19:04:34.219860 [3332:7896:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:08:45.908592 Requesting resource read for coui://uiresources/minimapSnapshot/ 3 ways_edit_76561198048706905.png with internal id 71 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:08:51.482857 Requesting resource read for coui://uiresources/minimapSnapshot/hatred's cask_edit_76561198048706905.png with internal id 72 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:08:53.423358 Requesting resource read for coui://uiresources/minimapSnapshot/test110_edit_76561198048706905.png with internal id 73 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:08:58.605478 Requesting resource read for coui://uiresources/minimapSnapshot/need more gold 20 fewer shrines gold_edit_76561198048706905.png with internal id 74 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:08:59.330993 Requesting resource read for coui://uiresources/minimapSnapshot/test110_edit_76561198048706905.png with internal id 75 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:03.925585 Requesting resource read for coui://uiresources/minimapSnapshot/resource race2_edit_76561198048706905.png with internal id 76 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:36.953825 Requesting resource read for coui://uiresources/minimapSnapshot/sasra 2 ways_edit_76561198048706905.png with internal id 77 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:40.304327 Requesting resource read for coui://uiresources/minimapSnapshot/sacred earth r_edit_76561198048706905.png with internal id 78 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:41.135917 Requesting resource read for coui://uiresources/minimapSnapshot/3 killer and the sherif_edit_76561198048706905.png with internal id 79 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:42.486897 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 80 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:44.725593 Requesting resource read for coui://uiresources/minimapSnapshot/3 killer and the sherif_edit_76561198048706905.png with internal id 82 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:49.115995 Requesting resource read for coui://uiresources/minimapSnapshot/gordian knot_edit_76561198048706905.png with internal id 83 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:49.803483 Requesting resource read for coui://uiresources/minimapSnapshot/divide et impera_edit_76561198048706905.png with internal id 84 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:09:52.886940 Requesting resource read for coui://uiresources/minimapSnapshot/hatred's cask_edit_76561198048706905.png with internal id 85 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:05.967567 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 86 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:07.849005 Requesting resource read for coui://uiresources/minimapSnapshot/gordian knot_edit_76561198048706905.png with internal id 87 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:08.972824 Requesting resource read for coui://uiresources/minimapSnapshot/divide et impera_edit_76561198048706905.png with internal id 88 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:10.449893 Requesting resource read for coui://uiresources/minimapSnapshot/kind word and a gun_edit_76561198048706905.png with internal id 89 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:12.149100 Requesting resource read for coui://uiresources/minimapSnapshot/hatred's cask_edit_76561198048706905.png with internal id 90 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:14.315691 Requesting resource read for coui://uiresources/minimapSnapshot/test big rooms_edit_76561198048706905.png with internal id 91 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:15.386473 Requesting resource read for coui://uiresources/minimapSnapshot/kind word and a gun_edit_76561198048706905.png with internal id 92 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:16.234073 Requesting resource read for coui://uiresources/minimapSnapshot/5 rooms 1 death_edit_76561198048706905.png with internal id 93 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:10:16.850512 Requesting resource read for coui://uiresources/minimapSnapshot/i see dead peoples_edit_76561198048706905.png with internal id 94 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:11:39.408819 Requesting resource read for coui://uiresources/minimapSnapshot/resource race2_edit_76561198048706905.png with internal id 107 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:11:40.742768 Requesting resource read for coui://uiresources/minimapSnapshot/need more gold 20 fewer shrines gold_edit_76561198048706905.png with internal id 108 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:11:42.214906 Requesting resource read for coui://uiresources/minimapSnapshot/test110_edit_76561198048706905.png with internal id 109 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:11:44.561666 Requesting resource read for coui://uiresources/minimapSnapshot/hatred's cask_edit_76561198048706905.png with internal id 110 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:11:45.809552 Requesting resource read for coui://uiresources/minimapSnapshot/test big rooms_edit_76561198048706905.png with internal id 111 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.fight.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.labyrinth_for_4.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.typhoon.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.shotgun,_zerg,_and_you.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.hatred's_cask.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.kind_word_and_a_gun.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.i_see_dead_peoples.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.gordian_knot.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.divide_et_impera.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.disco_inferno.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.the_pies_in_the_oven..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.sacred_earth_-_r.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.battle_for_the_hive..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.checkmate..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.samsara_(2_ways).76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.pentagram.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.dark_sunshine_in_the_shrines.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1262) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset [Coherent Browser] (Info) Graphics device shutdown event received. Please restart Unity Editor. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) D3Dwindow device not lost anymore [Coherent Browser] (Warning) PID: 3332 | 5364 19:16:54.424421 Requesting resource read for coui://uiresources/minimapSnapshot/hatred's cask_edit_76561198048706905.png with internal id 168 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:16:58.524665 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 169 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:00.454222 Requesting resource read for coui://uiresources/minimapSnapshot/gordian knot_edit_76561198048706905.png with internal id 170 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:01.311877 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 171 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:02.389708 Requesting resource read for coui://uiresources/minimapSnapshot/divide et impera_edit_76561198048706905.png with internal id 172 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:03.062185 Requesting resource read for coui://uiresources/minimapSnapshot/i see dead peoples_edit_76561198048706905.png with internal id 173 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:03.728658 Requesting resource read for coui://uiresources/minimapSnapshot/5 rooms 1 death_edit_76561198048706905.png with internal id 174 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:04.540234 Requesting resource read for coui://uiresources/minimapSnapshot/kind word and a gun_edit_76561198048706905.png with internal id 175 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:06.045387 Requesting resource read for coui://uiresources/minimapSnapshot/the pies in the oven_edit_76561198048706905.png with internal id 176 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:07.106240 Requesting resource read for coui://uiresources/minimapSnapshot/sacred earth r_edit_76561198048706905.png with internal id 177 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:08.497290 Requesting resource read for coui://uiresources/minimapSnapshot/3 killer and the sherif_edit_76561198048706905.png with internal id 178 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:09.238842 Requesting resource read for coui://uiresources/minimapSnapshot/the pies in the oven_edit_76561198048706905.png with internal id 179 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:15.588693 Requesting resource read for coui://uiresources/minimapSnapshot/samsara 2 ways_edit_76561198048706905.png with internal id 182 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:17:34.289011 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 186 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.fight.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.labyrinth_for_4.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.typhoon.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.shotgun,_zerg,_and_you.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.hatred's_cask.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.kind_word_and_a_gun.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.i_see_dead_peoples.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.gordian_knot.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.divide_et_impera.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.disco_inferno.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.the_pies_in_the_oven..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.sacred_earth_-_r.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.battle_for_the_hive..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.checkmate..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.samsara_(2_ways).76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.pentagram.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.dark_sunshine_in_the_shrines.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:24:31.744275 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 190 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:24:39.280000 Requesting resource read for coui://uiresources/minimapSnapshot/ _edit_76561198048706905.png with internal id 191 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:25:05.591841 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:25:11.625594 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 197 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:25:11.625594 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 198 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1205.050659 ms Unloading 1683 unused Assets to reduce memory usage. Loaded Objects now: 72885. Total: 4994.277832 ms (FindLiveObjects: 3.189017 ms CreateObjectMapping: 11.274245 ms MarkObjects: 2723.414063 ms DeleteObjects: 2256.399170 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72894. Total: 73.471413 ms (FindLiveObjects: 4.155087 ms CreateObjectMapping: 10.147378 ms MarkObjects: 59.051342 ms DeleteObjects: 0.115466 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.940971 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 72910. Total: 56.732601 ms (FindLiveObjects: 3.720591 ms CreateObjectMapping: 9.583730 ms MarkObjects: 43.271759 ms DeleteObjects: 0.156093 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'fx_light_rotate01' used by the Animation component 'LightSource' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 447 unused Assets to reduce memory usage. Loaded Objects now: 141090. Total: 284.734741 ms (FindLiveObjects: 14.624489 ms CreateObjectMapping: 16.519852 ms MarkObjects: 253.132339 ms DeleteObjects: 0.456307 ms) [Coherent Browser] (Info) PID: 3332 | 5364 19:28:39.777313 Navigating view 0 to coui://uiresources/wftoUI/editor/Editor.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'WFTO/Additive Team Emissive': fallback shader 'Diffuse' not found WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - All passes removed WARNING: Shader Unsupported: 'WFTO/Additive Team Emissive' - Setting to default shader. Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Right Click defence (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 9953 unused Assets to reduce memory usage. Loaded Objects now: 150924. Total: 304.152802 ms (FindLiveObjects: 20.629181 ms CreateObjectMapping: 16.075947 ms MarkObjects: 257.982819 ms DeleteObjects: 9.463986 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:35:24.971483 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 559 unused Assets to reduce memory usage. Loaded Objects now: 91708. Total: 311.572571 ms (FindLiveObjects: 10.340250 ms CreateObjectMapping: 16.401392 ms MarkObjects: 275.913483 ms DeleteObjects: 8.917017 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 91708. Total: 308.851410 ms (FindLiveObjects: 8.926425 ms CreateObjectMapping: 14.260983 ms MarkObjects: 275.794189 ms DeleteObjects: 9.868975 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.620641 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 111988. Total: 262.308960 ms (FindLiveObjects: 5.852447 ms CreateObjectMapping: 13.810236 ms MarkObjects: 242.441437 ms DeleteObjects: 0.204418 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.fight.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.labyrinth_for_4.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.typhoon.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.shotgun,_zerg,_and_you.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.hatred's_cask.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.kind_word_and_a_gun.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.i_see_dead_peoples.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.gordian_knot.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.divide_et_impera.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.disco_inferno.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.the_pies_in_the_oven..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.sacred_earth_-_r.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.battle_for_the_hive..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.checkmate..76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.samsara_(2_ways).76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.pentagram.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Map with unique id: 'mapinfo.dark_sunshine_in_the_shrines.76561198048706905' does already exist in map list. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: _76561198048706905 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 19:36:20.384639 Navigating view 0 to coui://uiresources/wftoUI/loading/LoadingDLC1.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:36:20.716875 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 328 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:36:20.716875 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 329 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 24.980135 ms Unloading 1673 unused Assets to reduce memory usage. Loaded Objects now: 91547. Total: 295.119446 ms (FindLiveObjects: 4.913318 ms CreateObjectMapping: 14.871673 ms MarkObjects: 270.600311 ms DeleteObjects: 4.733276 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 91556. Total: 247.113129 ms (FindLiveObjects: 10.754646 ms CreateObjectMapping: 15.798827 ms MarkObjects: 220.177322 ms DeleteObjects: 0.381039 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.955650 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 91572. Total: 204.794174 ms (FindLiveObjects: 5.445320 ms CreateObjectMapping: 12.203967 ms MarkObjects: 186.859634 ms DeleteObjects: 0.284390 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 7896 19:36:25.185452 [3332:7896:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup is multiplayer ! _gameSetup:True, Players.Count:2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'fx_light_rotate01' used by the Animation component 'LightSource' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: StartWithGreyFoW (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AIPlayer/Personalities/Skirmish/Kasita Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 147362. Total: 400.989502 ms (FindLiveObjects: 11.602685 ms CreateObjectMapping: 13.087500 ms MarkObjects: 375.934540 ms DeleteObjects: 0.364361 ms) [Coherent Browser] (Info) PID: 3332 | 5364 19:36:33.090804 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for PlayTargetVFX(bfootleft) at Behemoth_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:38:14.354345 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 572 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:39:04.963036 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 576 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(11272) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:39:38.664518 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 577 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:40:48.168038 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 584 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:41:31.319342 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 585 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:41:31.753652 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 586 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:41:55.270310 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 588 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on UnstableTrigger.Void Kaboum(IBlockData, Int32) as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Rules.GargoyleLogic.unit_afterMoveToNewTile (IPhysicalObject u) [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.EndRotation () [0x00000] in :0 at GameLogic.Rules.GargoyleLogic.Block_afterTemplateChange (IBlockDataRead blk, ITileTemplate oldTmpl) [0x00000] in :0 at (wrapper delegate-invoke) System.Action`2:invoke_void__this___IBlockDataRead_ITileTemplate (DataAccess.IBlockDataRead,DataAccess.ITileTemplate) at DataAccess.BlockDataImpl`1[E].changeBlockTemplate (IBlockTemplate newBlockTemplate) [0x00000] in :0 at DataAccess.BlockDataImpl`1[E].Explode (IOwnedObject instiguator, Int32 damage) [0x00000] in :0 at UnstableTrigger.Kaboum (IBlockData b, Int32 amount) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6909) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 19:55:58.640717 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 625 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The 6 required slots for upgraded foundry trays are not provided. The template defines only 2 slots! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 20:02:04.260825 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 628 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 20:02:27.857198 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 629 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3332 | 5364 20:04:56.340659 Requesting resource read for coui://uiresources/wftoUI/ingame/artefact-found.png with internal id 631 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6699) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6837) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(13963) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(12471) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(12290) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(12290) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3523 ; 107.8543 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 120.98 ; 75.58348 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 122.7845 ; 74.36236 ; 4.413702 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.8956 ; 74.36236 ; 4.413702 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.7262 ; 74.91747 ; 4.402984 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.9242 ; 75.73454 ; 4.231175 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.9242 ; 75.55206 ; 4.231175 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.9102 ; 74.93985 ; 4.24824 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.4742 ; 72.33248 ; 4.010436 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.0101 ; 62.69091 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.0101 ; 61.58403 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.1652 ; 59.4931 ; 4.373778 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 121.4327 ; 59.4931 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 118.3692 ; 59.42367 ; 4.506443 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 120.7868 ; 59.42367 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.42555 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.42555 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.569 ; 58.6157 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.0729 ; 58.94492 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.2239 ; 58.94492 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.3553 ; 58.11596 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.038 ; 55.26669 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.2035 ; 53.15867 ; 4.417166 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.5173 ; 52.35044 ; 4.150358 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.1065 ; 53.85136 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.1504 ; 52.545 ; 4.530721 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.939 ; 48.66391 ; 4.260865 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 117.3592 ; 77.62979 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 119.1352 ; 78.77597 ; 4.417211 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 119.1352 ; 76.07092 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 119.1352 ; 73.78082 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 119.1352 ; 73.41185 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 120.0874 ; 74.09345 ; 4.429324 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.4708 ; 74.47657 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8396 ; 75.32703 ; 4.633961 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.5339 ; 74.1828 ; 4.429582 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.5124 ; 74.1828 ; 4.429582 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.2016 ; 74.37466 ; 4.451634 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.2197 ; 73.3614 ; 4.266823 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.7715 ; 58.61055 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8234 ; 59.85551 ; 4.451367 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8234 ; 61.15659 ; 4.451367 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.918 ; 61.84332 ; 4.465427 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.918 ; 60.77361 ; 4.465427 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.4952 ; 59.30598 ; 4.393207 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.1492 ; 59.30598 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.6881 ; 59.38134 ; 4.569816 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.0188 ; 57.96045 ; 4.327751 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.695 ; 56.08405 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.9591 ; 54.23531 ; 4.622266 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.4645 ; 53.20587 ; 4.466634 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.7717 ; 52.07263 ; 4.163772 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for startAnimation() at Sentinel_0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6621) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6621) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Sentinel_0(16818) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(6705) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:instilled_onGrabbed(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.instilled_onGrabbed (IMovableObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:grab() DataAccess.UnitDataImpl`1:grab() Player.GrabUtils:DoGrab(IMovableObject) Player.GrabUtils:grabObject(IMovableObject) Player.DefaultSelection:visit(IUnitData) DataAccess.UnitDataImpl`1:accept(IDataObjectVisitor) Player.DefaultSelection:perform() WftoUI.UnitPanel:selectUnitFilterCategory(UnitTypeButton, Int32) WftoUI.UnitPanel:unitpanel_filterCategoryClicked(String, Int32) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UI.Binding.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Double, Boolean, Boolean) Coherent.UI.Binding.Invoker:Invoke(IntPtr, Double) Coherent.UI.CoherentUI_NativePINVOKE:ViewContext_Update(HandleRef) Coherent.UI.ViewContext:Update() CoherentUISystem:Update() (Filename: Line: -1) Dropping WitchDoctor_0(13963) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not drop WitchDoctor_0(12290) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(12471)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'Sentinel_0(16818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Sentinel_0(16818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Sentinel_0(16818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Sentinel_0(16818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Sentinel_0(16818)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.9532 ; 72.00211 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.4187 ; 70.70974 ; 4.481966 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8318 ; 68.7043 ; 4.380052 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8318 ; 67.30361 ; 4.380052 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.4457 ; 65.87116 ; 4.3797 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.8869 ; 64.5351 ; 4.323739 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.8869 ; 62.77126 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.497 ; 60.86676 ; 4.494738 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.0961 ; 59.19792 ; 4.442235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.0961 ; 58.27505 ; 4.442235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 129.0961 ; 58.19074 ; 4.442235 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.8642 ; 58.52537 ; 4.403616 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.0252 ; 59.03864 ; 4.273206 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.1914 ; 59.26753 ; 4.146917 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.331 ; 59.3082 ; 4.017647 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.3325 ; 57.36612 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.5189 ; 56.5885 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.6369 ; 55.77727 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.6667 ; 55.13639 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.6368 ; 54.15696 ; 4.503 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.5939 ; 53.58699 ; 4.487945 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.9352 ; 52.94934 ; 4.409191 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.4706 ; 52.68782 ; 4.320707 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.3804 ; 52.57396 ; 4.18579 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.1655 ; 52.62402 ; 4.074546 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No receivers for resetPerformingAbility() at Bombard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_spell_workalot(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping HighguardBoss_0(9734) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping JuggernautBoss_0(9745) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WardenBoss_0(9768) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping ArcanistBoss_0(9781) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(12290) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WitchDoctor_0(13963) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unmanaged pool object fx_potion_frostweaver(Clone) (PoolParty.VFXDeadTimer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(12290)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(12290)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(12290)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(12290)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'ArcanistBoss_0(9781)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'ArcanistBoss_0(9781)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WitchDoctor_0(13963)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Beastmaster 'BeastMaster_0(12959)' was unable to bring beast: Bafu_0(13518) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping JuggernautBoss_0(9745) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping HighguardBoss_0(9734) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 146.5732 ; 134.7827 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 146.4711 ; 139.3419 ; 4.475879 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 144.9219 ; 136.6826 ; 4.03931 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 146.5946 ; 154.8193 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.0622 ; 156.8786 ; 4.444901 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.0622 ; 158.38 ; 4.444901 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 146.4706 ; 181.3997 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.6284 ; 176.2334 ; 4.507911 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WardenBoss_0(9768) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 144.9499 ; 173.9491 ; 4.236457 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.0698 ; 174.8948 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 144.6107 ; 177.5505 ; 4.601272 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 144.0959 ; 180.0568 ; 4.447434 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 143.9605 ; 181.7665 ; 4.202929 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.7395 ; 210.3792 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 139.2053 ; 214.5557 ; 4.339466 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 139.2053 ; 208.0962 ; 4.339466 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.4025 ; 196.9536 ; 4.485175 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.4025 ; 198.6915 ; 4.485175 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 145.4025 ; 205.1783 ; 4.485175 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 143.4339 ; 210.9973 ; 4.396091 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.5483 ; 66.18768 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.4984 ; 64.16378 ; 4.54208 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.5547 ; 62.5984 ; 4.471145 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.5547 ; 60.45579 ; 4.471145 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.2241 ; 57.5368 ; 4.464159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8797 ; 57.5368 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 128.1701 ; 58.10493 ; 4.568694 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.8688 ; 58.58241 ; 4.52306 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 127.0184 ; 58.93018 ; 4.422666 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.3174 ; 58.92955 ; 4.341404 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.2762 ; 58.70708 ; 4.215837 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.0239 ; 58.18843 ; 4.054541 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 122.7315 ; 56.04856 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.2659 ; 54.74529 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.5534 ; 54.07616 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.7555 ; 53.30485 ; 4.583 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.8052 ; 52.41559 ; 4.55079 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.6847 ; 51.40788 ; 4.436993 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 123.9921 ; 50.95328 ; 4.3334 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 124.5876 ; 50.76152 ; 4.228741 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 125.3832 ; 50.78418 ; 4.121378 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Tried to move a LocatedObject 'UnitData' out of map! Location: Vector3f( 126.3041 ; 50.9776 ; 4.007446 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '215' gold to CRYPT(15706) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'JuggernautBoss_0(9745)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping HighguardBoss_0(9734) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping PriestessBoss_0(9756) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WardenBoss_0(9768) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping ArcanistBoss_0(9781) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(20902) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(20897) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(20834) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(18655) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(20877) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'PriestessBoss_0(9756)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:Instilled_afterMoveToNewTile(IMovableObject) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'HighguardBoss_0(9734)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.Instilled_afterMoveToNewTile (IMovableObject instilled) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:WorkOn(IUnitData, Single) BT.SpiritChamber:Execute() BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[System.Action`1[DataAccess.IMovableObject]].get_Item (Int32 index) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].moveTo (Vector3f newLocation) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.WorkOn (IUnitData worker, Single dt) [0x00000] in :0 at BT.SpiritChamber.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Satisfy:Execute() BT.Node:Tick() BT.Sequence:Execute() BT.Node:Tick() BT.NeedSatisfactionRoot:Execute() BT.Node:Tick() BT.Reference:Execute() BT.Node:Tick() BT.PrioritySelector:Execute() BT.Node:Tick() BehaviorTree:Execute() GameLogic.Controllers.RtsUnitController:logicTick(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'SpiritChamber' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping WardenBoss_0(9768) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Dropping Spirit_0(19459) on podium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Beastmaster 'BeastMaster_0(13085)' was unable to bring beast: Oculus_0(18773) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Translation for key 'alert_gateway_claimed' in current language 'RU' is empty. translation missing? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Translation for key 'alert_gateway_claimed' in current language 'RU' is empty. translation missing? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (199.2, 2.7, 210.5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (185.4, 28.6, 195.3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Beastmaster 'Behemoth_0(9822)' was unable to bring beast: Oculus_0(14076) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) unrecognized actiontype: DoingAbilityCOUNT. ರ_ರ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Core_Standard(5572) of player 1 died! by EmberDemon_0(21410) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception on invoking safe event with arg 'WardenBoss_0(9768)' to target 'WardenBoss_0 (WUnitRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at WUnitRenderer.obj_afterMoveToNewTile (IPhysicalObject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IMovableObject].invokeAll (IMovableObject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IMovableObject) DataAccess.AbstractMovableObjectTemplate`2:moveTo(Vector3f) WPodium:planeUnitNextToPodium(IUnitData) WPodium:ReleaseUnit() WPodium:prop_onDispose(IDisposeSubject) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showWinScreen(Boolean) GameLogic.Quest.Win:ClientWin(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'Prop_SpiritChamber(12285)' to target 'Prop_SpiritChamber (WPodium)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Physics.Terrain.putToGround (IUnitData unit) [0x00000] in :0 at WPodium.planeUnitNextToPodium (IUnitData unit) [0x00000] in :0 at WPodium.ReleaseUnit () [0x00000] in :0 at WPodium.prop_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) WftoUI.PagePopups:showWinScreen(Boolean) GameLogic.Quest.Win:ClientWin(String) GameLogic.Quest.Win:Execute() GameLogic.Quest.QSequence:Execute() GameLogic.Quest.QEvent:Execute() MightyQuest:ExecuteAutonomous() MightyQuest:Execute() MightyQuest:Execute(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: Line: -1) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 32281 unused Assets to reduce memory usage. Loaded Objects now: 98849. Total: 1750.724243 ms (FindLiveObjects: 17.220350 ms CreateObjectMapping: 21.239016 ms MarkObjects: 1475.753662 ms DeleteObjects: 236.509857 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 18.159479 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 118996. Total: 830.306396 ms (FindLiveObjects: 9.233481 ms CreateObjectMapping: 14.212658 ms MarkObjects: 805.648682 ms DeleteObjects: 1.211116 ms) [Coherent Browser] (Info) PID: 3332 | 5364 20:53:01.121566 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 5364 20:53:45.931896 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3332 | 7896 20:54:47.914724 [3332:7896:INFO:CookieStore.cpp(325)] Flushing 696 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)