Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: NVIDIA VRAM: 1969 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUINet.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll (this message is harmless) Loading E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUICommon.dll into Unity Child Domain - Completed reload, in 0.583 seconds Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 26.500597 ms WFTO Version: 'v1.4.0f111' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Settings Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Initializing Coherent UI ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent Browser system initialized.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:46.361649 Staring Coherent UI Host ver. 2.6.6.0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:46.370649 Detected OS: Windows NT 6.1 SP1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:47.964741 [3620:6876:INFO:UIContentClient.cpp(74)] GPU info collected in host process: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:47.964741 [3620:6876:INFO:UIContentClient.cpp(79)] Main GPU vendor 4318 device 5121 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:47.964741 [3620:6876:INFO:UIContentClient.cpp(99)] GPU driver NVIDIA 10.18.13.6839 from 6-2-2016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI context initialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Selected DirectX device info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device name {\\.\DISPLAY1}, DeviceId {5121} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Device description {NVIDIA GeForce GTX 960} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) VendorId {4318}, Driver ver. {2814827077376695} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) This video adapter has NO support for non-power-of-two textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) View created successfully with id 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:49.034802 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6896 07:33:49.278816 [3356:7052:INFO:renderer_main.cc(214)] Running without renderer sandbox (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:49.360820 [3620:6876:INFO:(0)] Selected DirectX device in GPUproc info: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Error) Accessing inactive internal renderer (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:49.360820 [3620:6876:INFO:(0)] Device name {\\.\DISPLAY1}, DeviceId {5121} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:33:49.360820 [3620:6876:INFO:(0)] VendorId {4318}, Driver ver. {2814827077376695} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3620 | 6876 07:33:50.421881 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 16 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3620 | 6876 07:33:50.421881 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 17 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3620 | 6896 07:33:50.893908 Could not recognize the mime type of coui://uiresources/wftoUI/common/fonts/narkism.ttf (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Coherent finished loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 0 - start async loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name McMurphey (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steamworks initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 1920x1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) 640 x 480 @ 60Hz,720 x 480 @ 60Hz,720 x 576 @ 60Hz,800 x 600 @ 60Hz,1024 x 768 @ 60Hz,1152 x 864 @ 60Hz,1280 x 720 @ 60Hz,1280 x 768 @ 60Hz,1280 x 800 @ 60Hz,1280 x 960 @ 60Hz,1280 x 1024 @ 60Hz,1360 x 768 @ 60Hz,1366 x 768 @ 60Hz,1440 x 900 @ 60Hz,1600 x 900 @ 60Hz,1600 x 1024 @ 60Hz,1680 x 1050 @ 60Hz,1920 x 1080 @ 60Hz, (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Index: 17 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) current resolution: 1920 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeGame 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found InitializeGame 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) E:\Steam\steamapps\common\War For The Overworld\WFTOGame.exe; (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Regular launch (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:34:49.652269 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.484978 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 93348. Total: 50.269238 ms (FindLiveObjects: 3.591562 ms CreateObjectMapping: 8.858706 ms MarkObjects: 37.657398 ms DeleteObjects: 0.160066 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 5532 07:35:56.209076 [3620:5532:INFO:CookieStore.cpp(325)] Flushing 928 worth of cookies (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.OnNotifyGameStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart: NetworkServer.GetLevelMap().SaveFileName: Arcane Prison (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameLobby.GameStart success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 07:36:51.605244 Navigating view 0 to coui://uiresources/wftoUI/loading/Loading.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3620 | 6876 07:36:51.738252 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-front.jpg with internal id 84 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Warning) PID: 3620 | 6876 07:36:51.738252 Requesting resource read for coui://uiresources/wftoUI/loading/images/bg-back.jpg with internal id 85 reported FAIL (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Initialize Network (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadBufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Switch level to BufferScene (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 21.345381 ms Unloading 1866 unused Assets to reduce memory usage. Loaded Objects now: 72920. Total: 46.832024 ms (FindLiveObjects: 2.543008 ms CreateObjectMapping: 8.313818 ms MarkObjects: 33.308830 ms DeleteObjects: 2.664863 ms) UnloadUnusedAssets (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72928. Total: 43.595497 ms (FindLiveObjects: 2.466284 ms CreateObjectMapping: 7.548990 ms MarkObjects: 33.509514 ms DeleteObjects: 0.069803 ms) Switch level to Blank (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.748131 ms WLevel start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 72944. Total: 43.921947 ms (FindLiveObjects: 2.437400 ms CreateObjectMapping: 8.294262 ms MarkObjects: 33.103935 ms DeleteObjects: 0.085448 ms) WantedSceneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadPersistantData (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading game save file (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadServerDAO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup is multiplayer ! _gameSetup:True, Players.Count:1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Level started ! Time to load (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) EntryLoader.loadLevel(Level (WLevel), False). (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load factions (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load blocks (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load units (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) -load defences (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Threat map created (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) After terrain available (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) CameraSetup (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fog of War setting: Regular (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WaitEveryoneLoaded done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ServerNetworkPreload done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup Faction Gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Load COMPLETE (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setup AI Players (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Start Level Play (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 193985. Total: 340.458588 ms (FindLiveObjects: 8.723311 ms CreateObjectMapping: 13.093843 ms MarkObjects: 318.133270 ms DeleteObjects: 0.507277 ms) [Coherent Browser] (Info) PID: 3620 | 6876 07:37:15.237596 Navigating view 0 to coui://uiresources/wftoUI/ingame/GUI.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Initialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Minimap LiveGameView:UI Camera (CustomCoherentUILiveGameView) start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1676 unused Assets to reduce memory usage. Loaded Objects now: 202745. Total: 361.002747 ms (FindLiveObjects: 10.119679 ms CreateObjectMapping: 13.559299 ms MarkObjects: 336.277893 ms DeleteObjects: 1.044944 ms) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 15693 unused Assets to reduce memory usage. Loaded Objects now: 223286. Total: 456.260529 ms (FindLiveObjects: 11.694166 ms CreateObjectMapping: 14.816360 ms MarkObjects: 412.749603 ms DeleteObjects: 16.999521 ms) Error summoning WraithReaper, System.Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 285.3065 ; 163.4185 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.UnitSpawner.SpawnUnit (IUnitTemplate template, Vector3f loc, Int32 factionId, Boolean putOnGround) [0x00000] in :0 at FightModule.Summon (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 285.3065 ; 163.4185 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at NetworkUnitMovement.Logic_afterLevelLoaded (ILevelData obj) [0x00000] in :0 at NetworkUnitMovement.Start () [0x00000] in :0 (Filename: Line: -1) No receivers for PlayVFX(ghoulraise) at WraithReaper_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Prop_Shrine_Inhibitor(1226) of player 1 died! by Gnarling_0(9897) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1992) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1993) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: E:\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityScript.Lang.dll (this message is harmless) Error summoning WraithReaper, System.Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 284.6436 ; 156.6445 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.UnitSpawner.SpawnUnit (IUnitTemplate template, Vector3f loc, Int32 factionId, Boolean putOnGround) [0x00000] in :0 at FightModule.Summon (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 284.6436 ; 156.6445 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at NetworkUnitMovement.Logic_afterLevelLoaded (ILevelData obj) [0x00000] in :0 at NetworkUnitMovement.Start () [0x00000] in :0 (Filename: Line: -1) No receivers for PlayVFX(ghoulraise) at WraithReaper_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '600' gold to GOLD(3692) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error summoning WraithReaper, System.Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 286.424 ; 155.8559 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.UnitSpawner.SpawnUnit (IUnitTemplate template, Vector3f loc, Int32 factionId, Boolean putOnGround) [0x00000] in :0 at FightModule.Summon (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 286.424 ; 155.8559 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at NetworkUnitMovement.Logic_afterLevelLoaded (ILevelData obj) [0x00000] in :0 at NetworkUnitMovement.Start () [0x00000] in :0 (Filename: Line: -1) No receivers for PlayVFX(ghoulraise) at WraithReaper_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '268' gold to GOLD(3508) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(1290) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1992) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Could not find a cameraBone in Possessed Unit. Please add one to avoid camera placement approximation in possession mode. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (141.4, 1.7, 99.3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (150.9, 19.9, 79.0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '600' gold to GOLD(3517) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '600' gold to GOLD(3692) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(369) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3383) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3384) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(3508) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '1000' gold to GOLD(3894) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1992) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error summoning WraithReaper, System.Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 284.7631 ; 153.8526 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.UnitSpawner.SpawnUnit (IUnitTemplate template, Vector3f loc, Int32 factionId, Boolean putOnGround) [0x00000] in :0 at FightModule.Summon (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 284.7631 ; 153.8526 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at NetworkUnitMovement.Logic_afterLevelLoaded (ILevelData obj) [0x00000] in :0 at NetworkUnitMovement.Start () [0x00000] in :0 (Filename: Line: -1) No receivers for PlayVFX(ghoulraise) at WraithReaper_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (245.2, 4.2, 256.8) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error summoning WraithReaper, System.Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 285.9881 ; 171.9994 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at GameLogic.UnitSpawner.SpawnUnit (IUnitTemplate template, Vector3f loc, Int32 factionId, Boolean putOnGround) [0x00000] in :0 at FightModule.Summon (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Exception: Tried to create a LocatedObject 'UnitData' out of map! Location: Vector3f( 285.9881 ; 171.9994 ; 0.901 ) at DataAccess.AbstractLocatedObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractPhysicalObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractAnimatableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.AbstractRigidBodyObjectTemplate`2[T,N]..ctor (.T referredEntry) [0x00000] in :0 at DataAccess.UnitDataImpl`1[E]..ctor (.E concreteEntry) [0x00000] in :0 at DataAccess.UnitData..ctor (.WUnit concreteEntry) [0x00000] in :0 at DataAccess.DataObjectsManager+c__AnonStorey3B.<>m__28 (.WUnit create) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplace[IUnitData,UnitData,WUnit] (.WUnit entry, System.Func`2 newDataObject, System.Action`1 concreteAddEvent) [0x00000] in :0 at DataAccess.DataObjectsManager.addOrReplaceUnit (.WUnit entry) [0x00000] in :0 at DataAccess.EntryLoader.loadUnit (.WUnit unit, Boolean initWithTemplates) [0x00000] in :0 at NetworkUnitMovement.Logic_afterLevelLoaded (ILevelData obj) [0x00000] in :0 at NetworkUnitMovement.Start () [0x00000] in :0 (Filename: Line: -1) No receivers for PlayVFX(ghoulraise) at WraithReaper_2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (268.6, 19.8, 152.7) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (156.3, 4.2, 9.0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (177.9, 19.7, 1.2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (31.7, 4.2, 45.3) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1993) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camera transition point: (6.3, 19.8, 206.5) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1993) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1993) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(1994) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'WardenBoss_1(7698)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) tried to store '300' gold to GOLD(3891) with no remaining capacity: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) storage of gold was impossible on current need satisfier. likely a fail. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Error, couldn't find food spot for TAVERN(3382) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Vanguard_1(7704)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Prop_Shrine_Inhibitor(6273) of player 1 died! by Skarg_0(25909) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Vanguard_1(7734)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Vanguard_1(7728)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Vanguard_1(7710)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'ArcanistBoss_1(7783)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Bard_1(7740)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(7841)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Highguard_1(7832)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No dome found for theme Kasita Silver (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) add dropped Object 'Juggernaut_1(7771)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Prop Prop_Shrine_Inhibitor(2069) of player 1 died! by Vanguard_1(7728) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Trace:DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.PropAttackableDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Ticker:unreliableTickGame(Int64) Ticker:TickGame() Game:Update() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Uninitialize Alerts (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) No dome found for theme Kasita Silver (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [Coherent Browser] (Info) PID: 3620 | 6876 10:02:46.692006 Navigating view 0 to coui://uiresources/wftoUI/debrief/debrief.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 90458 unused Assets to reduce memory usage. Loaded Objects now: 108926. Total: 1012.078613 ms (FindLiveObjects: 17.593752 ms CreateObjectMapping: 23.511690 ms MarkObjects: 542.301270 ms DeleteObjects: 428.671661 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.976727 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 128854. Total: 719.557800 ms (FindLiveObjects: 18.154585 ms CreateObjectMapping: 10.159394 ms MarkObjects: 573.873169 ms DeleteObjects: 117.370110 ms) No receivers for PlayVFX(greencore_beat) at Mesh (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) PID: 3620 | 6876 10:02:56.426563 Navigating view 0 to coui://uiresources/wftoUI/menu/menu.html (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Options Loaded (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Removing view 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Uninitializing Coherent UI Session (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Coherent UI Session uninitialized successfully (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) [Coherent Browser] (Info) Uninitializing Coherent UI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting up 1 worker threads for Enlighten. Thread -> id: e28 -> priority: 1 Stop Server (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)