Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 4007 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.074 seconds Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1200 59Hz; virtual: 3840x1200 at -1920,0 Initialized touch support. UnloadTime: 1.285951 ms WFTO Version: 'v2.0.6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.213981 ms Naviguating to Main (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 122839. Total: 111.499634 ms (FindLiveObjects: 8.958682 ms CreateObjectMapping: 13.341910 ms MarkObjects: 88.641350 ms DeleteObjects: 0.555690 ms) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 30.007641 ms Unloading 2619 unused Assets to reduce memory usage. Loaded Objects now: 93952. Total: 148.097946 ms (FindLiveObjects: 7.045413 ms CreateObjectMapping: 13.664398 ms MarkObjects: 83.268669 ms DeleteObjects: 44.118122 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.036306 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 93979. Total: 101.319298 ms (FindLiveObjects: 6.573343 ms CreateObjectMapping: 12.136248 ms MarkObjects: 82.349190 ms DeleteObjects: 0.259522 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 667 unused Assets to reduce memory usage. Loaded Objects now: 327568. Total: 1020.066528 ms (FindLiveObjects: 32.374653 ms CreateObjectMapping: 21.391764 ms MarkObjects: 963.790833 ms DeleteObjects: 2.508604 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:HeartOfGold_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnReadyForBindings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ActuallyReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Listener_FinishLoad (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) internalLoadPage (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LoadedAndReadyForTriggering (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WftoUI.ArtefactPanel.faction_OnArtefactAdded (DataAccess.IArtefactData) <0x0006c> at WftoUI.ArtefactPanel.GameStatePlay_PlayStart () <0x000af> at WftoUI.ArtefactPanel..ctor (WftoUI.IPageEvents) <0x00129> at WftoUI.MainPanel..ctor (WftoUI.IPageEvents) <0x003ea> at WftoUI.IngamePage.loadedAndReadyForTriggering () <0x00407> at WftoUI.ViewController.FullyReady () <0x0004b> at WftoUI.ViewController.LoadedAndReadyForTriggering (bool) <0x00033> at WftoUI.ViewController.internalLoadPage () <0x00196> at WftoUI.ViewController.Listener_FinishLoad (string,bool) <0x000bd> at Coherent.UIGT.UnityGTViewListener.OnFinishLoad (string,bool) <0x0003d> at Coherent.UIGT.ViewListener.SwigDirectorOnFinishLoad (string,bool) <0x00029> at (wrapper native-to-managed) Coherent.UIGT.ViewListener.SwigDirectorOnFinishLoad (intptr,int) <0x000be> at (wrapper managed-to-native) Coherent.UIGT.CoherentUIGT_NativePINVOKE.View_Layout (System.Runtime.InteropServices.HandleRef) <0x0006a> at Coherent.UIGT.View.Layout () <0x00047> at CoherentUIGTView.Layout () <0x001b4> at CoherentUIGTSystem.Update () <0x00143> (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.RegisterObj () [0x00000] in :0 at GameLogic.Quest.SimpleObjective.Init () [0x00000] in :0 at GameLogic.Quest.QNode.Execute () [0x00000] in :0 at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.RegisterObj () [0x00000] in :0 at GameLogic.Quest.SimpleObjective.Init () [0x00000] in :0 at GameLogic.Quest.QNode.Execute () [0x00000] in :0 at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WftoUI.IngamePage.lateUpdate () [0x00000] in :0 at WftoUI.ViewController.lateUpdate () [0x00000] in :0 at Game.LateUpdate () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game:LateUpdate() (Filename: Line: -1) Unreliable Tick subscriber 'MightyQuest (MightyQuest)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Quest.SimpleObjective.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at MightyQuest.ExecuteAutonomous () [0x00000] in :0 at MightyQuest.Execute () [0x00000] in :0 at MightyQuest.Execute (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at Alerts.GeneralUnitAlerts.Update () [0x00000] in :0 at Alerts.GeneralUnitAlerts.UpdateCombatStatus () [0x00000] in :0 at Alerts.AlertController.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1)