Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 770 (ID=0x1184) Vendor: NVIDIA VRAM: 2007 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.085 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.771218 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0.3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.877465 ms Naviguating to Main (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 121899. Total: 65.082779 ms (FindLiveObjects: 4.227363 ms CreateObjectMapping: 8.989547 ms MarkObjects: 51.664585 ms DeleteObjects: 0.199826 ms) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld17.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/WFTO_2.0_logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object Object reference not set to an instance of an object [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/dropdown-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.494034 ms Unloading 2433 unused Assets to reduce memory usage. Loaded Objects now: 93998. Total: 94.114929 ms (FindLiveObjects: 3.180250 ms CreateObjectMapping: 8.182343 ms MarkObjects: 53.444588 ms DeleteObjects: 29.306868 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.764240 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 94025. Total: 59.591217 ms (FindLiveObjects: 2.887678 ms CreateObjectMapping: 8.986620 ms MarkObjects: 47.625637 ms DeleteObjects: 0.090989 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 197302. Total: 302.837952 ms (FindLiveObjects: 11.036961 ms CreateObjectMapping: 15.010079 ms MarkObjects: 276.484283 ms DeleteObjects: 0.305737 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/logos/crucible-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Parallel failed at child TutorialApocalypseVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parallel failed at child TutorialRespiteVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parallel failed at child TutorialSafeguardVO (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(5292) 36 (MINE_GOLD, at=Vector3f( 162.4639 ; 37.93935 ; 11.96524 ), owner=0, occupant= Worker_0 (WUnit))' out of map! Location: Vector3f( 162.4639 ; 37.93935 ; 12.09889 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6481) 945 (MINE_GOLD, at=Vector3f( 168.7639 ; 39.83139 ; 11.94915 ), owner=0, occupant= )' out of map! Location: Vector3f( 168.7639 ; 39.83139 ; 12.08271 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6963) 1302 (MINE_GOLD, at=Vector3f( 118.711 ; 300.4455 ; 11.91623 ), owner=0, occupant= )' out of map! Location: Vector3f( 118.711 ; 300.4455 ; 12.04965 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6344) 808 (MINE_GOLD, at=Vector3f( 119.5963 ; 300.4406 ; 11.88274 ), owner=0, occupant= )' out of map! Location: Vector3f( 119.5963 ; 300.4406 ; 12.01628 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6478) 942 (MINE_GOLD, at=Vector3f( 115.809 ; 299.874 ; 11.8993 ), owner=0, occupant= )' out of map! Location: Vector3f( 115.809 ; 299.874 ; 12.03276 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6254) 718 (MINE_GOLD, at=Vector3f( 112.7851 ; 299.639 ; 11.98241 ), owner=0, occupant= )' out of map! Location: Vector3f( 112.7851 ; 299.639 ; 12.11614 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(7453) 1675 (MINE_GOLD, at=Vector3f( 111.1915 ; 298.9665 ; 11.93215 ), owner=0, occupant= SpiritWorker_0 (WUnit))' out of map! Location: Vector3f( 111.1915 ; 298.9665 ; 12.06582 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(5921) 385 (MINE_GOLD, at=Vector3f( 51.3693 ; 29.97663 ; 11.93291 ), owner=0, occupant= )' out of map! Location: Vector3f( 51.3693 ; 29.97663 ; 12.0664 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6739) 1130 (MINE_GOLD, at=Vector3f( 51.335 ; 22.32565 ; 11.91228 ), owner=0, occupant= )' out of map! Location: Vector3f( 51.335 ; 22.32565 ; 12.04587 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6966) 1305 (MINE_GOLD, at=Vector3f( 119.0061 ; 303.433 ; 11.89594 ), owner=0, occupant= )' out of map! Location: Vector3f( 119.0061 ; 303.433 ; 12.02944 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6427) 891 (MINE_GOLD, at=Vector3f( 118.9802 ; 301.5113 ; 11.97629 ), owner=0, occupant= )' out of map! Location: Vector3f( 118.9802 ; 301.5113 ; 12.10975 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(6065) 529 (MINE_GOLD, at=Vector3f( 119.2214 ; 301.8061 ; 11.87487 ), owner=0, occupant= )' out of map! Location: Vector3f( 119.2214 ; 301.8061 ; 12.00866 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 11 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-expand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Reloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2278301 unused Assets to reduce memory usage. Loaded Objects now: 120482. Total: 202146.984375 ms (FindLiveObjects: 444.352051 ms CreateObjectMapping: 417.221649 ms MarkObjects: 1760.517822 ms DeleteObjects: 199524.906250 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3906.445801 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Naviguating to Crucible (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 146142. Total: 5010.685059 ms (FindLiveObjects: 40.027267 ms CreateObjectMapping: 12.343291 ms MarkObjects: 1349.812622 ms DeleteObjects: 3608.139160 ms) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-spells.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/lair.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-rally-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/wooden-bridge.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/spirit-worker.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/beast-den.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-ember-rifts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/core-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/overload.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/replacement-wall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/thunderling.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-clutter.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/voe-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/repeating-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-artefacts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/skarg_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/ember-demon_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-yellow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-middle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimapnoise.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/shadow_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/ritual-ready.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/moongate.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/outpost.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/survival/goldstone-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/wormhole.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/sin-orb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/prospector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/spirit-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/vertical-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/stone-bridge.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-blue.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/sentinelshell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-summoned.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-box.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/worker-slab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/prophecy.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/hellfire.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/survival/safeguard.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/minimap-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/roomupgrades/foundry-upgrade.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-blocked-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/armageddon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/summon-eternal.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/help_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/obey.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/oculus.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/crackpot_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/garrison.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/augre_small.png (Filename: 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C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/chunder_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-icon-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/summon-vampire.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/filters/filter-combat.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/roomupgrades/archive-upgrade.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/info-panel-fill-new.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/decor-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/filters/filter-level.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/ember-rift.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/besiege.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/artefacts/max-mana-artefact.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/shackle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/assembly.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-dies.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/roomupgrades/beast-den-upgrade.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/status-icon-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/roomupgrades/barracks-upgrade.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/infernal-urn.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/artefacts/complete-defenses-artefact.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/survival/goldstone-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/bafu_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/magical-meat.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-rally.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-ember.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/colossus_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/possession.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-beasts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/survival/coins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/avarice.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/unit-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/hp-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/ritualbar/cancel-ritual.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-add-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/angry-no-sleep.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/revelation.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-toolbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/units-rebelling.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/summon-colossus.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/alchemine.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/defence-ready.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/work-a-lot.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/artefacts/add-more-gold-artefact.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/bone-chiller.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/sacrifice.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-mark-line.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/beastmaster.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/artefacts/add-more-sin-artefact.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins-top-overlay.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/shadow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/summon-imp.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/summon-behemoth.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/horizontal-frame-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/underminer.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/foundry.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/torture-chamber.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-hand.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/controls-bg-rounded-stacked.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/mana-blocked-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/slaughterpen.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/annex.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/warding-totem.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/titan-summoning-starts.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/portcullis.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/survival/start-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-workers.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/filters/filter-all.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-rituals.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/combat.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/aureatemonolith.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/mana-vault.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-imps-repell.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-disband-flag.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/crypt.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/bottom-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/mainmenu-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/gate-thick.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/arena.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/haste.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-special.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/wooden-door.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/glacial-door.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-sins.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/win.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-separator.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unhappy-generic.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-top-cap.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/blade-lotus.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/ritualbar/execute-ritual.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/gold-bar-empty-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/blood-money.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/icon-peace.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/right-bar/notification-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/artefacts/complete-ritual-artefact.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/barracks.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/unit-enters.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/augrum-wall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/btn-remove-unit.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-left-end.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/bafu.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/crackpot.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-main-end-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/unclaim.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/cultist_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/fortify.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-units.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-rooms.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-button-bg-mask.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/room-cannot-be-reached.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/defence-broken.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-short-faded.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/survival/survival-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/gargoyle.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mpd/next-room.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/button-add.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/cultist.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/gold-vortex.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/lightning.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/bombard.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/lose.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/potionpanel/cauldron.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/archive.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/angry-not-paid.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/frame-right-end-backdrop.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/sell-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/menu_button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/prison.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/uprising.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/colossus.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-constructs.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/transmute.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/popups/pausemenu/main-menu-sprite.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/combat-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/summon-archon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/oculus_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/ritual-bar-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-potions.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/connector.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-left.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/enrage.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/gnarling_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/midas_touch.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/fixed/button-bg.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/tavern.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/midas-door.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/arrows-right.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/progress-big-red.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/units-bar/group-details-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/filters/filter-mood.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/potion-ready.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/alerts/construct-ready.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/beastmaster_small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/recall.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/survival/apocalypse.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/mainpanel/tabs/icon-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/panel-control-button-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/manabar/blocks/block-defences.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/resources/ritualbar/ritual-empty-icon.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/quickfreeze.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/forge.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/mana-bar-fill.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rituals/construction.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/unitpanel/portraits/ember-demon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/bottom-bar/unitpanel/filter-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/frost-weaver.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/rampart.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/top-bar/payday-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/rooms/spirit-chamber.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/defences/well-of-souls.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/potions/wisdom-juice.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/volcanic-bridge.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/icons/spells/heal.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Object reference not set to an instance of an object Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/video-play.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/frame-bottom.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/achievement-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/character-box-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-2.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/cell-container.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-title-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/ingame/images/veins-of-evil/locked-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/progress-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/checkbox.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-content-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/dropdown-icon.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidetab.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/subheader-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/campaign-status-circle-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/mutators-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-5.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/scrollbar-thumb.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/MenuButtonSimple.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-1.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/stone-bg-texture.jpg (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/sidebar-background-plain.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/lobby-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/discord-logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-6.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/logo.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-4.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/select-bg.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/icons/godmode-icon-glow.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/flyin-close-button.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-icon-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/undergames/progress-cell-3.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/headline-frame.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/tile-header-border.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 63.694237 ms Unloading 1161 unused Assets to reduce memory usage. Loaded Objects now: 117188. Total: 599.404907 ms (FindLiveObjects: 4.515253 ms CreateObjectMapping: 9.658657 ms MarkObjects: 514.653748 ms DeleteObjects: 70.576393 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.366670 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 117215. Total: 447.455078 ms (FindLiveObjects: 4.567330 ms CreateObjectMapping: 9.577029 ms MarkObjects: 432.997375 ms DeleteObjects: 0.313051 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) WTrigger.Call on BlockState.Void MeshUpdate() as thrown 'System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at WTriggers+WTrigger.Call () [0x00000] in :0 '! See exception log below: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at uLink.MonoBehaviour.get_gameObject () [0x00000] in :0 at WBehaviour.Clean () [0x00000] in :0 at WRenderer.Clean () [0x00000] in :0 at WBlockRenderer.Clean () [0x00000] in :0 at BlockState.MeshUpdate () [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) WTrigger:Call() WTriggers:Tick(Single) Ticker:TickGame() Game:Update() (Filename: Line: -1) Old AI replaced by new implementation for KOTH! BuildOrder: Undertaker_UG Difficulty: Easy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 197493. Total: 661.639526 ms (FindLiveObjects: 7.670634 ms CreateObjectMapping: 13.562436 ms MarkObjects: 639.604797 ms DeleteObjects: 0.801352 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 551 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld0.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/loading-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/top-piece.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/random_loading_pics/Ld7.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-empty.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/main-menu/button-frame-small.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/repeating-background.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/loading/images/load-bar-full.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/menu/img/editor/frame-large.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Trace) WebCore| Unloading the image: coui://uiresources/wftoUI/common/images/logos/undergames_logo_loading.png (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 2 worker threads for Enlighten. Thread -> id: 34f4 -> priority: 1 Thread -> id: 2d10 -> priority: 1 Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1348)