Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6) Vendor: NVIDIA VRAM: 995 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 0.128 seconds Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1200 59Hz; virtual: 3840x1200 at 0,0 Initialized touch support. UnloadTime: 2.409160 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Steam host name Starkweather (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GOG Auth:True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 27.716518 ms Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 121105. Total: 181.523849 ms (FindLiveObjects: 16.880400 ms CreateObjectMapping: 20.870760 ms MarkObjects: 143.078400 ms DeleteObjects: 0.634520 ms) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: D:\SteamLibrary\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 73.739082 ms Unloading 3130 unused Assets to reduce memory usage. Loaded Objects now: 91705. Total: 169.404709 ms (FindLiveObjects: 13.122960 ms CreateObjectMapping: 15.316760 ms MarkObjects: 126.450676 ms DeleteObjects: 14.507800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 29.641720 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line27a' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line28a' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line48' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line49' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line50' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line51' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line52' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line53' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line53' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line56' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line50' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line51' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line49' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line48' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line52' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line54' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line55' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line58' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line57' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2532 unused Assets to reduce memory usage. Loaded Objects now: 178735. Total: 551.288574 ms (FindLiveObjects: 32.236160 ms CreateObjectMapping: 23.933201 ms MarkObjects: 492.252838 ms DeleteObjects: 2.859760 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 295913. Total: 1943.014282 ms (FindLiveObjects: 76.376404 ms CreateObjectMapping: 35.316002 ms MarkObjects: 1829.870483 ms DeleteObjects: 1.442680 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:WFTO_12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,23(3189), 0, False' to target 'MidasDoor Visu (GameLogic.Quest.EventVisibility)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at TutorialSystem.Trigger (TutorialTrigger trig, TutorialLevel lvl, System.String name, System.Collections.Generic.List`1 items) [0x00000] in :0 at GameLogic.Quest.PlayTutorial.Execute () [0x00000] in :0 at GameLogic.Quest.QSequence.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Register () [0x00000] in :0 at GameLogic.Quest.EventVisibility.TestSuccess () [0x00000] in :0 at GameLogic.Quest.EventVisibility.po_afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean oldVisu) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) add dropped Object 'Huntress_4(14513)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_4(14469)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(14493)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_4(14502)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_4(14524)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(14495)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Priestess_4(14486)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_4(14475)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11990) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11991) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11992) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11857) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11858) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(11859) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(14808)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(14806)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(14810)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(12130) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'WellOfSouls(10769)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(10764)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(10479)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WellOfSouls(10466)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WellOfSouls(10181)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(10168)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(9873)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WellOfSouls(9867)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeAndDisposeAll() DataAccess.DataAccessLayer:unloadLevel() GameLogic.Logic:unloadLevel() GameStatePlay:Exit() GameState:ClearGameStates() GameState:ChangeState(IGameState) Game:ChangeState(IGameState) Game:LoadMap(String, Boolean, MultiplayerSetup) WftoUI.PagePopups:confirm_restartLevel(Boolean) WftoUI.Dialogues:ConfirmResult(Boolean) WftoUI.c__AnonStoreyEE`1:<>m__222(Boolean) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Coherent.UIGT.Invoker:ExecuteAndSendResult(Binder, Delegate, Object[], Boolean) Coherent.UIGT.Invoker:Invoke(Int32) Coherent.UIGT.CoherentUIGT_NativePINVOKE:View_Layout(HandleRef) Coherent.UIGT.View:Layout() CoherentUIGTView:Layout() CoherentUIGTSystem:Update() (Filename: Line: -1) UnloadTime: 45.091400 ms Unloading 3450 unused Assets to reduce memory usage. Loaded Objects now: 109709. Total: 1012.399048 ms (FindLiveObjects: 74.766563 ms CreateObjectMapping: 19.229639 ms MarkObjects: 911.681519 ms DeleteObjects: 6.714440 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 109709. Total: 970.158813 ms (FindLiveObjects: 27.464399 ms CreateObjectMapping: 18.864080 ms MarkObjects: 922.910706 ms DeleteObjects: 0.911760 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 39.524799 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line27a' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line28a' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line48' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line49' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line50' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line51' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line52' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line53' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvekfragment_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_korvek_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line53' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line56' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line50' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line51' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line49' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line48' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line52' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line54' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line55' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line58' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_draven_line57' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line16' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line17' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line18' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line19' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line20' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line21' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line22' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line23' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line24' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line25' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line26' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line27' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line28' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line29' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line30' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line31' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line32' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line33' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line34' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line35' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line36' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line37' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line38' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line39' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line40' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line41' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line42' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line43' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line44' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line45' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line46' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line47' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_kasita_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line2' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line3' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line4' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line5' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line6' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line7' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line8' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line10' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line12' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line15' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line11' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line13' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'campaign12_narrator_line14' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 194392. Total: 1421.215454 ms (FindLiveObjects: 45.681480 ms CreateObjectMapping: 38.364677 ms MarkObjects: 1336.247681 ms DeleteObjects: 0.913920 ms) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 298178. Total: 2575.698730 ms (FindLiveObjects: 57.128197 ms CreateObjectMapping: 22.819679 ms MarkObjects: 2494.248291 ms DeleteObjects: 1.496000 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:WFTO_12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,23(19390), 0, False' to target 'MidasDoor Visu (GameLogic.Quest.EventVisibility)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at TutorialSystem.Trigger (TutorialTrigger trig, TutorialLevel lvl, System.String name, System.Collections.Generic.List`1 items) [0x00000] in :0 at GameLogic.Quest.PlayTutorial.Execute () [0x00000] in :0 at GameLogic.Quest.QSequence.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Execute () [0x00000] in :0 at GameLogic.Quest.QEvent.Register () [0x00000] in :0 at GameLogic.Quest.EventVisibility.TestSuccess () [0x00000] in :0 at GameLogic.Quest.EventVisibility.po_afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean oldVisu) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) FOW.FOWSystem:UpdateVisibility() FOW.FOWSystem:Update() (Filename: Line: -1) add dropped Object 'S_Cultist_Monk_4(30694)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_4(30670)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Warden_4(30703)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Huntress_4(30714)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Arcanist_4(30725)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Templar_4(30676)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Priestess_4(30687)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(30696)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28191) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28058) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28059) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28060) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28331) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28332) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(31009)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(31013)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28333) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28200) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28201) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(31011)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28202) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'S_Cultist_Monk_4(31007)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_1(33413)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28333) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28191) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28058) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28059) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28060) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28331) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28332) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28200) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28201) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Kasita: ResearchProductionManager: Was unable to unlock research order item 'SuperUnitActionTemplate'!!! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_3(33155)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28333) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_1(34968)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28191) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28059) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28060) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_3(35200)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28331) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28332) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28333) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'WellOfSouls(26068)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.DefenceDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SpiritWorker_3(35267) failed to find a save drop location for carried object Piggy_3(35205) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_3(35741)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28201) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28060) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28193) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28058) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28191) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_3(36144)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28192) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28059) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28060) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Error, couldn't find food spot for TAVERN(28201) on Prop_Tavern (TavernTableLogic) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_3(36551)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(32106) 390 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=5, occupant= )' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(34540) 1528 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=4, occupant= )' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(32244) 439 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=3, occupant= Worker_3 (WUnit))' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(32813) 729 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=2, occupant= )' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(33731) 1208 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(34796) 1629 (COLLECT_CORPSE, at=Vector3f( 221.5294 ; 175.3039 ; 0.5009995 ), owner=0, occupant= WorkerKenos_0 (WUnit))' out of map! Location: Vector3f( 221.5294 ; 175.3039 ; 14.96852 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'WellOfSouls(26382)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.DefenceDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) FightModule:DefaultMelee(IAttackable, IAttackable, IAbilityEffectRead) FightModule:Action(AbilityAction, IAttackable, IAttackable, IAbilityEffectRead) DataAccess.AbilityEffect:EffectExecute() DataAccess.AbilityImpl`1:EffectExecute() DataAccess.AbilityImpl`1:atk_OnAbilityImpact() WAttackable:tickAbilityImpact(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(26680)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.DefenceDataImpl`1:attacked(IAttackable, Single, List`1) DataAccess.UnitDataImpl`1:attack(IAttackable, Single, List`1) Conditions.DoT:Execute(Single) GameLogic.Controllers.ConditionModule:Update(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) add dropped Object 'Oculus_3(36963)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Oculus_1(36999)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'WellOfSouls(26970)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.ConverterCoreHelper:Unteam(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(26369)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.ConverterCoreHelper:Unteam(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(26074)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.ConverterCoreHelper:Unteam(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'BoneChiller(26965)' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.onDispose (IDisposeSubject o) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.ConverterCoreHelper:Unteam(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with arg 'WellOfSouls(26667)' to target 'WellOfSouls (WWellOfSoulsRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at WWellOfSoulsRenderer.Obj_onDispose (IDisposeSubject obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[Common.IDisposeSubject].invokeAll (IDisposeSubject arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IDisposeSubject) DataAccess.AbstractDataObject:Dispose() DataAccess.DataObjectsManager:removeDataObject(Int32) DataAccess.DefenceDataImpl`1:Die() System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) WTriggers:Add(Object, MethodInfo, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, IDisposeSubject, Object[]) WTriggers:Add(Object, String, Single, Object[]) DataAccess.DefenceDataImpl`1:KnockedOut() DataAccess.DefenceDataImpl`1:setHealth(IAttackable, Single, List`1) DataAccess.ConverterCoreHelper:Unteam(Single) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 29,71(26370), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,75(26966), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 35,73(26681), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,75(26966), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 29,71(26370), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,75(26966), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 29,71(26370), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,75(26966), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 35,73(26681), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 29,71(26370), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 31,75(26966), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 35,73(26681), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 35,73(26681), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Bafu_3(32739) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with with 3 args 'Tile_Claimed 33,69(26075), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Exception on invoking safe event with with 3 args 'Tile_Claimed 35,73(26681), 0, True' to target 'BoneChiller (WBoneChillerRenderer)'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject:SetActive (bool) at WBoneChillerRenderer.TryDestroy () [0x00000] in :0 at FowRenderer.FowRenderer_OnDiscovered (IPhysicalObject obj) [0x00000] in :0 at FowRenderer.CheckState (Vector3f loc) [0x00000] in :0 at FowRenderer.OnLocatedPositionChange (Vector3 loc) [0x00000] in :0 at FowRenderer.afterVisibilityChange (IBlockDataRead b, Int32 team, Boolean old) [0x00000] in :0 at Common.ExceptionSafeEventHandler`3[DataAccess.IBlockDataRead,System.Int32,System.Boolean].invokeAll (IBlockDataRead arg1, Int32 arg2, Boolean arg3) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`3:invokeAll(IBlockDataRead, Int32, Boolean) DataAccess.BlockDataImpl`1:setVisibleBy(Int32, Boolean) FOW.FOWSystem:SetTileVisibility(Int32, Boolean) FOW.FOWSystem:UpdateVisibilityDirtyBlocks(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16736 unused Assets to reduce memory usage. Loaded Objects now: 113280. Total: 2497.360596 ms (FindLiveObjects: 29.763481 ms CreateObjectMapping: 29.954920 ms MarkObjects: 1968.590088 ms DeleteObjects: 469.044769 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 49.353397 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 111748. Total: 1983.669556 ms (FindLiveObjects: 21.586880 ms CreateObjectMapping: 18.711040 ms MarkObjects: 1941.871826 ms DeleteObjects: 1.493280 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 38.132481 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 111777. Total: 2005.471436 ms (FindLiveObjects: 21.435600 ms CreateObjectMapping: 21.763800 ms MarkObjects: 1961.699219 ms DeleteObjects: 0.565880 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 298590. Total: 3648.584229 ms (FindLiveObjects: 59.345360 ms CreateObjectMapping: 24.648319 ms MarkObjects: 3563.084473 ms DeleteObjects: 1.499800 ms) Preloaded 30 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:WFTO_10 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(53777) 2638 (COLLECT_CORPSE, at=Vector3f( 175.7316 ; 358.7318 ; 0.501 ), owner=2, occupant= )' out of map! Location: Vector3f( 175.7316 ; 358.7318 ; 12.99504 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(53776) 2637 (COLLECT_CORPSE, at=Vector3f( 175.7316 ; 358.7318 ; 0.501 ), owner=1, occupant= )' out of map! Location: Vector3f( 175.7316 ; 358.7318 ; 12.99504 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(53775) 2636 (COLLECT_CORPSE, at=Vector3f( 175.7316 ; 358.7318 ; 0.501 ), owner=0, occupant= )' out of map! Location: Vector3f( 175.7316 ; 358.7318 ; 12.99504 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)