Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4008 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 7.325 seconds Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0 Initialized touch support. UnloadTime: 211.340988 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DRM GOG (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.477509 ms Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 121120. Total: 109.857674 ms (FindLiveObjects: 9.918166 ms CreateObjectMapping: 8.345224 ms MarkObjects: 91.245148 ms DeleteObjects: 0.342519 ms) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 28.835487 ms Unloading 2866 unused Assets to reduce memory usage. Loaded Objects now: 91727. Total: 108.180817 ms (FindLiveObjects: 5.621948 ms CreateObjectMapping: 6.330483 ms MarkObjects: 72.621361 ms DeleteObjects: 23.606028 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.042177 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 91756. Total: 82.258560 ms (FindLiveObjects: 5.802309 ms CreateObjectMapping: 8.500765 ms MarkObjects: 67.754936 ms DeleteObjects: 0.199885 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ImmediateSound.OnEnable () [0x00000] in :0 UnityEngine.Object:Internal_CloneSingleWithParent(Object, Transform, Boolean) UnityEngine.Object:Instantiate(Object, Transform, Boolean) WC2ARenderer:Init(IC2AData) ClientRenderer:AddC2A(IC2AData, GameObject) DataAccess.EntryLoader:loadC2A(WC2A) WC2A:Logic_afterLevelLoaded(ILevelData) Common.ExceptionSafeEventHandler`1:invokeAll(ILevelData) GameLogic.Logic:internalLoadLevel(ILevelData) GameLogic.c__Iterator19:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for DeathMatch! BuildOrder: Undertaker Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for DeathMatch! BuildOrder: Assassin Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 759 unused Assets to reduce memory usage. Loaded Objects now: 270565. Total: 818.665955 ms (FindLiveObjects: 19.347538 ms CreateObjectMapping: 12.383641 ms MarkObjects: 785.613403 ms DeleteObjects: 1.320767 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14152) 243 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=5, occupant= )' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14324) 266 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=4, occupant= )' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14323) 265 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=3, occupant= )' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14322) 264 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=2, occupant= )' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14321) 263 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14320) 262 (COLLECT_CORPSE, at=Vector3f( 219.0356 ; 118.3359 ; 0.5809975 ), owner=0, occupant= )' out of map! Location: Vector3f( 219.0356 ; 118.3359 ; 15.14512 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14332) 269 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=5, occupant= )' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(13150) 70 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=4, occupant= )' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(13141) 61 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=3, occupant= )' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14375) 299 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=2, occupant= )' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14569) 303 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14640) 347 (COLLECT_CORPSE, at=Vector3f( 261.1031 ; 210.5206 ; 0.5467844 ), owner=0, occupant= )' out of map! Location: Vector3f( 261.1031 ; 210.5206 ; 15.04159 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(11925)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_2(12090)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth95) with inputs(Talk:2,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Oberon,Lamash) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Oberon_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Oberon_Lamash_core_95_lvl7_ # to:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Oberon_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(15499)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_2(12160)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_2(12013)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Oberon,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Oberon_Shale_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Oberon_Shale_core_15_lvl7_ # to:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Oberon_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Succubus_2(16050)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_0(11958)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(11984)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12018)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12018)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(11733)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Necromancer_1(11994)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(11768)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 20,35(4017) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 19,34(3891) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 21,35(4018) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 20,34(3892) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 19,33(3776) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underminer failed on: Tile_Claimed 18,33(3775) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Necromancer_1(17167)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(21304)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_1(12107)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12068)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_1(11948)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_1(11896)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(11828)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(11773)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Necromancer_1(12343)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(17981) 1134 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=5, occupant= )' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(13171) 91 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=4, occupant= )' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(14331) 268 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=3, occupant= )' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(18305) 1458 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=2, occupant= )' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(17487) 640 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=1, occupant= Worker_1 (WUnit))' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(17932) 1085 (COLLECT_CORPSE, at=Vector3f( 253.3835 ; 215.6818 ; 1.286465 ), owner=0, occupant= )' out of map! Location: Vector3f( 253.3835 ; 215.6818 ; 15.76737 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(11881)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(11753)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(11728)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(11718)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(27724)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(27546)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12295)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_1(26730)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_1(12008)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_1(11850)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(27166)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(26397)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_1(23174)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Necromancer_1(29738)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth95) with inputs(Talk:1,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Lamash_Shale_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Lamash_Shale_core_95_lvl7_ # to:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Lamash_core_95_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:1,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Lamash_Shale_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Lamash_Shale_core_15_lvl7_ # to:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_1(12247)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:1,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,Lamash) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Shale_Lamash_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Shale_Lamash_Lamash_core_15_lvl7_ # to:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Shale_Lamash_core_15_lvl7_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 24842 unused Assets to reduce memory usage. Loaded Objects now: 117322. Total: 1030.443848 ms (FindLiveObjects: 15.870059 ms CreateObjectMapping: 13.425430 ms MarkObjects: 773.313477 ms DeleteObjects: 227.834534 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 294.358734 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 142920. Total: 844.059387 ms (FindLiveObjects: 8.679470 ms CreateObjectMapping: 6.954298 ms MarkObjects: 827.927307 ms DeleteObjects: 0.497397 ms) [Debug] No render texture present. Recreating it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Debug] No render texture present. Recreating it (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Naviguating to MapSelect (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 36.937145 ms Unloading 2329 unused Assets to reduce memory usage. Loaded Objects now: 113588. Total: 896.634277 ms (FindLiveObjects: 8.682780 ms CreateObjectMapping: 7.271336 ms MarkObjects: 821.947571 ms DeleteObjects: 58.731628 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 18.004930 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 113617. Total: 827.243225 ms (FindLiveObjects: 7.005925 ms CreateObjectMapping: 6.875867 ms MarkObjects: 813.166504 ms DeleteObjects: 0.194590 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Ravager1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for Core Shards! BuildOrder: Undertaker Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 232561. Total: 1427.085815 ms (FindLiveObjects: 14.876256 ms CreateObjectMapping: 9.580610 ms MarkObjects: 1402.217163 ms DeleteObjects: 0.411023 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Generate key for event (Event95%) with inputs(Talk:0,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Shale,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Shale_Volta_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Volta_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Volta_Shale_Volta_shard_95_lvl1_ # to:Volta_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Volta_Draven_Shale_shard_95_lvl1_ # to:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No dome found for theme Volta (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:1,To:2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Volta,Draven) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_0(52085)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:1,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Volta,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Volta_Volta_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Volta_Volta_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Still No luck, not found a key (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Volta_Volta_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:1,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Volta,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Volta_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Volta_Shale_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(50721)' was unable to bring beast: S_Bafu_Screecher_0(48896) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_0(53053)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(50707)' was unable to bring beast: Bafu_0(56266) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'BeastMaster_0(50721)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'Behemoth_0(50707)' was unable to bring beast: Shadow_0(56387) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Oculus_2(50652) is stuck in a a block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(54721)' was unable to bring beast: Bafu_0(58198) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (ShardsEventKO) with inputs(Talk:0,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Shale,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Shale_Volta_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Shale_Volta_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 9 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No dome found for theme Volta (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Worker_1(47417) failed to find a save drop location for carried object S_Chunder_Ice_1(48957) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at DataAccess.PropDataImpl`1[TE].canDrop (IPhysicalObject phy, Vector3f location) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint, IMovableObject objectToDrop) [0x00000] in :0 at Player.GrabUtils.canDropAt (IPhysicalObject hitObject, Vector3f intersectionPoint) [0x00000] in :0 at WFTO.CursorController.canDropOnHit (IPhysicalObject hit, Vector3f intersection) [0x00000] in :0 at (wrapper delegate-invoke) System.Func`3:invoke_bool__this___IPhysicalObject_Vector3f (DataAccess.IPhysicalObject,Common.Geom.Vector3f) at WFTO.MouseTargeting.GetTopBasedRayToGroundHit (Vector3f origin, Vector3f direction, Boolean ranged, System.Func`3 filter, Common.Geom.Vector3f& outIntersection) [0x00000] in :0 at WFTO.MouseTargeting.GetHit (Ray ray, HandSelectionMethod selectionMethod, System.Func`3 filter, Common.Geom.Vector3f& outIntersection, Boolean allowRangedHits) [0x00000] in :0 at WFTO.CursorController.Update (Ray ray) [0x00000] in :0 at WFTO.MouseCursor.Update () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(58215)' was unable to bring beast: S_Bafu_Screecher_0(58320) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No dome found for theme Volta (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) JS coui://uiresources/wftoUI/ingame/js/potionpanel.js:20:38: TypeError: undefined is not an object (evaluating 'potionpanel_cauldronRightClicked().bind') (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (ShardsEventKO) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Shale) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Shale_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_Shale_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(55910)' was unable to bring beast: S_Shadow_Terror_0(65825) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Beastmaster 'BeastMaster_0(54721)' was unable to bring beast: S_Shadow_Terror_0(65302) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:2,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Volta_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Volta_Draven_Volta_shard_95_lvl1_ # to:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Event95%) with inputs(Talk:2,To:2) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Draven) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Volta_Draven_Draven_shard_95_lvl1_ # to:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_shard_95_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreKO) with inputs(Talk:2,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Volta_core_ko_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_Volta_core_ko_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (ShardsEventKO) with inputs(Talk:2,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Draven,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Draven_Volta_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Draven_Volta_first_shard_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at FightModule.BansheeBoom (IAttackable unit, IAttackable opponent, IAbilityEffectRead eff) [0x00000] in :0 at BT.BansheeBOOM.Execute () [0x00000] in :0 at BT.Node.Tick () [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) BT.Node:Tick() BT.Event:Execute() BT.BansheeObjectif:ProjectileOnBounce(IPhysicalObject) DataAccess.AbstractPhysicalObjectTemplate`2:notifyBounce(IPhysicalObject) GameLogic.Physics.MotionPhysics:physicsTick(Single) Tick:reliableTickGame() Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Try Terminate BT node 'BansheeBOOM' for after Exception! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_0(59076)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_0(48312)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_0(47613)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_0(57840)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_0(58558)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreKO) with inputs(Talk:0,To:1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Shale,Volta) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Volta_Shale_Volta_core_ko_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Volta_Shale_Volta_core_ko_lvl1_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Unreliable Tick subscriber 'Prop_Shrine_Nether (ShrineNether)' has thrown Exception: System.NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at ShrineNether.Tick (Single dt) [0x00000] in :0 at Tick.unreliableTickGame (Int64 maxMillies) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Tick:unreliableTickGame(Int64) Tick:TickGame() Ticker:TickGame() Game:Update() (Filename: Line: -1) Campaign start:Undergames_1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No dome found for theme Volta (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Unloading 52044 unused Assets to reduce memory usage. Loaded Objects now: 120625. Total: 2306.373535 ms (FindLiveObjects: 17.143171 ms CreateObjectMapping: 11.920993 ms MarkObjects: 1763.359009 ms DeleteObjects: 513.949646 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 982.105896 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 146255. Total: 2607.528320 ms (FindLiveObjects: 9.222537 ms CreateObjectMapping: 7.278616 ms MarkObjects: 2590.769287 ms DeleteObjects: 0.257137 ms) Naviguating to MapSelect (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 9a4 -> priority: 1