Initialize engine version: 5.4.6f3 (7c5210d1343f) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4008 MB Default GameObject BitMask: UI already registered (Filename: Line: 98) Begin MonoManager ReloadAssembly Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless) Loading E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain - Completed reload, in 5.578 seconds Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0 Initialized touch support. UnloadTime: 1.852925 ms Shader 'Double-sidedColorSpecEmissve': fallback shader 'TransparentCutout' not found WFTO Version: 'v2.0f9' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Coherent GT system initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] System renderer initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) DRM GOG (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.473918 ms Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 121119. Total: 83.962448 ms (FindLiveObjects: 6.579060 ms CreateObjectMapping: 7.985549 ms MarkObjects: 69.082115 ms DeleteObjects: 0.313067 ms) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: E:\GOG Galaxy\Games\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 27.675407 ms Unloading 5403 unused Assets to reduce memory usage. Loaded Objects now: 92002. Total: 94.542885 ms (FindLiveObjects: 6.412929 ms CreateObjectMapping: 7.955765 ms MarkObjects: 65.075447 ms DeleteObjects: 15.097421 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.087713 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 92031. Total: 76.878708 ms (FindLiveObjects: 5.271190 ms CreateObjectMapping: 6.454296 ms MarkObjects: 64.997345 ms DeleteObjects: 0.155210 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for DeathMatch! BuildOrder: Guardian1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 468 unused Assets to reduce memory usage. Loaded Objects now: 350862. Total: 1166.947632 ms (FindLiveObjects: 24.969320 ms CreateObjectMapping: 13.053213 ms MarkObjects: 1127.774170 ms DeleteObjects: 1.150342 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth95) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Marcus,Lamash) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Marcus_Lamash_core_95_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Lamash_Marcus_core_95_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Lamash_Marcus_Lamash_core_95_lvl4_ # to:Lamash_Marcus_core_95_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Marcus_core_95_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (CoreHealth15) with inputs(Talk:2,To:0) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Marcus,Lamash) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Marcus_Lamash_core_15_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No luck, trying key output:Lamash_Marcus_core_15_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Fallback from:Lamash_Marcus_Lamash_core_15_lvl4_ # to:Lamash_Marcus_core_15_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Marcus_core_15_lvl4_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Try unlock 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 8408 unused Assets to reduce memory usage. Loaded Objects now: 115517. Total: 974.224487 ms (FindLiveObjects: 14.389213 ms CreateObjectMapping: 9.453924 ms MarkObjects: 800.303711 ms DeleteObjects: 150.076721 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 23.300730 ms Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 142330. Total: 794.388489 ms (FindLiveObjects: 8.497842 ms CreateObjectMapping: 7.091022 ms MarkObjects: 778.474915 ms DeleteObjects: 0.323988 ms) Naviguating to MapSelect (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] File not found for coui://uiresources/wftoUI/menu/vids/MAPTUT_en.vtt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Oberon couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Map pawn Zeam couldn't find his location! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 28.500107 ms Unloading 2297 unused Assets to reduce memory usage. Loaded Objects now: 112997. Total: 803.719910 ms (FindLiveObjects: 8.441584 ms CreateObjectMapping: 7.204534 ms MarkObjects: 760.578430 ms DeleteObjects: 27.494383 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.237215 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 113026. Total: 770.823669 ms (FindLiveObjects: 6.847782 ms CreateObjectMapping: 6.983467 ms MarkObjects: 756.729675 ms DeleteObjects: 0.262103 ms) Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Multiple audio items with name 'tutorial_addsin_introduction_1' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap Start (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for KOTH! BuildOrder: Steamroller1 Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for KOTH! BuildOrder: GoldDigger Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Old AI replaced by new implementation for KOTH! BuildOrder: Guardian Difficulty: Medium (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 256797. Total: 1517.424927 ms (FindLiveObjects: 17.959711 ms CreateObjectMapping: 11.336304 ms MarkObjects: 1487.636108 ms DeleteObjects: 0.492105 ms) Preloaded 0 units. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preloaded 546 VFX textures. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Campaign start:Undergames_5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameStatePlay:SetupSound (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Translation key '???' not found (current language code 'EN') (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Minimap first tick (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to find save item drop location after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unable to spawn gold item after 64 randomized attempts! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at Player.GrabUtils.handleRoomDrop (IMovableObject droppedObject, IPhysicalObject droppedOnObject, Vector3f atLocation) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Player.GrabUtils:handleRoomDrop(IMovableObject, IPhysicalObject, Vector3f) Player.GrabUtils:dropObject(IPhysicalObject, Vector3f) GameLogic.AI.NPC.World.MapInteraction:GrabAndDropObject(IMovableObject, IPhysicalObject, Vector3f) GameLogic.AI.NPC.Tactics.GrabAndDropQueue:Update() GameLogic.AI.NPC.Tactics.GrabAndDropManager:Update() GameLogic.AI.NPC.Tactics.TacticalCommands:Update() GameLogic.AI.NPC.NonPlayerCharacter:Update() GameLogic.AI.NPC.NPCFramework:Update() GameStatePlay:Update() GameState:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at Player.GrabUtils.handleRoomDrop (IMovableObject droppedObject, IPhysicalObject droppedOnObject, Vector3f atLocation) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Player.GrabUtils:handleRoomDrop(IMovableObject, IPhysicalObject, Vector3f) Player.GrabUtils:dropObject(IPhysicalObject, Vector3f) GameLogic.AI.NPC.World.MapInteraction:GrabAndDropObject(IMovableObject, IPhysicalObject, Vector3f) GameLogic.AI.NPC.Tactics.GrabAndDropQueue:Update() GameLogic.AI.NPC.Tactics.GrabAndDropManager:Update() GameLogic.AI.NPC.Tactics.TacticalCommands:Update() GameLogic.AI.NPC.NonPlayerCharacter:Update() GameLogic.AI.NPC.NPCFramework:Update() GameStatePlay:Update() GameState:Update() (Filename: Line: -1) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at WPortal.canDrop (IPhysicalObject phy, Vector3f atLocation) [0x00000] in :0 at Player.GrabUtils.handleRoomDrop (IMovableObject droppedObject, IPhysicalObject droppedOnObject, Vector3f atLocation) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Player.GrabUtils:handleRoomDrop(IMovableObject, IPhysicalObject, Vector3f) Player.GrabUtils:dropObject(IPhysicalObject, Vector3f) GameLogic.AI.NPC.World.MapInteraction:GrabAndDropObject(IMovableObject, IPhysicalObject, Vector3f) GameLogic.AI.NPC.Tactics.GrabAndDropQueue:Update() GameLogic.AI.NPC.Tactics.GrabAndDropManager:Update() GameLogic.AI.NPC.Tactics.TacticalCommands:Update() GameLogic.AI.NPC.NonPlayerCharacter:Update() GameLogic.AI.NPC.NPCFramework:Update() GameStatePlay:Update() GameState:Update() (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (RiftClaim) with inputs(Talk:0,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Lamash,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Lamash_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Lamash_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Core95) with inputs(Talk:2,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Kasita,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Kasita_hill_95_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Kasita_hill_95_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Core95) with inputs(Talk:3,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Marcus,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Marcus_hill_95_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Marcus_hill_95_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (RiftClaim) with inputs(Talk:3,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Marcus,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Marcus_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Marcus_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (RiftClaim) with inputs(Talk:1,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Zeam,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Zeam_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Zeam_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Exception: tried to access a disposed 'DataAccess.ItemData' at DataAccess.AbstractPhysicalObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at DataAccess.AbstractMovableObjectTemplate`2[T,N].setBounds (Vector3f newBounds) [0x00000] in :0 at GoldScaler.GoldPile_OnContentChanged (IItemData itm, Int32 oldContent) [0x00000] in :0 at GoldScaler.Start () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) No owned on ArtefactPrefab (WArtefactRenderer) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_2(42172)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_2(41317)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Cultist_2(44469)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(52491)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(51526)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(54551)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(55158)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(49996)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Crackpot_2(44913)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(53664)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) item task does not have an item as parent (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(56002)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_2(50675)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(42568) 7930 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=5, occupant= )' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(41039) 6763 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=4, occupant= )' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(42476) 7866 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=3, occupant= )' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(39943) 5963 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=2, occupant= )' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(41505) 7142 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=1, occupant= )' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(43064) 8325 (COLLECT_CORPSE, at=Vector3f( 364.1002 ; 192.7854 ; 0.5009966 ), owner=0, occupant= Worker_0 (WUnit))' out of map! Location: Vector3f( 364.1002 ; 192.7854 ; 14.9651 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(44270) 9290 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=5, occupant= )' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(40367) 6280 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=4, occupant= )' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(45309) 9786 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=3, occupant= )' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(41384) 7047 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=2, occupant= )' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(40762) 6581 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=1, occupant= )' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to move a LocatedObject type '(42756) 8083 (COLLECT_CORPSE, at=Vector3f( 374.218 ; 199.0256 ; -0.0678196 ), owner=0, occupant= Worker_0 (WUnit))' out of map! Location: Vector3f( 374.218 ; 199.0256 ; 13.84182 ) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_2(56499)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Core15) with inputs(Talk:2,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Kasita,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Kasita_hill_15_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Kasita_hill_15_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Generate key for event (Core15) with inputs(Talk:3,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Marcus,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Marcus_hill_15_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Marcus_hill_15_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Chunder_2(59115)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) An unpooled VFX Object was destroyed, elements remaining in stack 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) add dropped Object 'Gnarling_3(51779)' to CollisionPhysics failed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception on invoking safe event with arg 'Core_Standard(26284)' to target 'GameLogic.AI.NPC.NPCFramework'. See exception log below. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at Player.RallySpellAction.performServerLogic () [0x00000] in :0 at Player.SpellAction.perform () [0x00000] in :0 at GameLogic.AI.NPC.World.RallyGroup.PlaceFlag (IPhysicalObject rallyTarget) [0x00000] in :0 at GameLogic.AI.NPC.Tactics.ConquerTroop.MoveTitanToCore () [0x00000] in :0 at GameLogic.AI.NPC.Tactics.ConquerTroop.RemoveFlags () [0x00000] in :0 at GameLogic.AI.NPC.Tactics.ConquerTroop.Stop (Boolean recall) [0x00000] in :0 at GameLogic.AI.NPC.Tactics.AttackPlanner.StopConquer (Boolean recall) [0x00000] in :0 at GameLogic.AI.NPC.Tactics.AttackPlanner.Dispose () [0x00000] in :0 at GameLogic.AI.NPC.Tactics.GeneralOfTheArmy.Dispose () [0x00000] in :0 at GameLogic.AI.NPC.Tactics.CombatSystem.Dispose () [0x00000] in :0 at GameLogic.AI.NPC.Tactics.TacticalCommands.Dispose () [0x00000] in :0 at GameLogic.AI.NPC.NonPlayerCharacter.Stop () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.UnregisterNPC (Int32 factionId) [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.PlayerCore_OnKnockedOut (IAttackable obj) [0x00000] in :0 at Common.ExceptionSafeEventHandler`1[DataAccess.IAttackable].invokeAll (IAttackable arg) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Common.ExceptionSafeEventHandler`1:invokeAll(IAttackable) DataAccess.PropAttackableDataImpl`1:Die() DataAccess.PropAttackableDataImpl`1:setHealth(IAttackable, Single, List`1) WftoUI.KingOfTheHillUI:UpdateTeamPoints() WftoUI.KingOfTheHillUI:updateEventLess() WftoUI.IngamePage:lateUpdate() WftoUI.ViewController:lateUpdate() Game:LateUpdate() (Filename: Line: -1) Try unlock 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) No dome found for theme Standard (Theme.FactionTheme) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) Generate key for event (RiftClaim) with inputs(Talk:5,To:-1) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Underlords(Oberon,) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) First key output:Lamash_Oberon_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Final output:Lamash_Oberon_hill_claim_lvl5_ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) Setting up Minimap (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) [Coherent GT] (Error) Invalid Operation: Trying to call ReplaceUserImage on userImage with ImageHandle 1 that is not used in Coherent GT. Be careful, this will lead to memory leaks! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.AI.NPC.NonPlayerCharacter.Update () [0x00000] in :0 at GameLogic.AI.NPC.NPCFramework.Update () [0x00000] in :0 at GameStatePlay.Update () [0x00000] in :0 at GameState.Update () [0x00000] in :0 (Filename: Line: -1) Minimap Stop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 16b0 -> priority: 1 Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364) Destroying object multiple times. Don't use DestroyImmediate on the same object in OnDisable or OnDestroy. (Filename: Line: 1364)